Sour
88210b3fcf
SNES/PCE/SMS: Added missing "allow invalid input" option (and prevent invalid inputs by default)
2024-12-20 14:48:15 +09:00
Sour
ee09a7bde2
UI: Revert addition of snes mouse option
...
This doesn't appear to be particularly useful and doesn't appear to be related to the original issue that was reported regarding mouse movement
2024-06-25 18:31:49 +09:00
Sour
6d020e09e8
UI: Input - Added option to enable old SNES mouse movement
2024-06-24 11:31:08 +09:00
Sour
7a2e410883
Debugger: PCE - Fixed crashes with Lua tutorial script due to the way overscan/resolution is handled for the PCE
2024-01-05 14:28:44 +09:00
Sour
228586ab12
SNES: Mouse - Added left/up flags to save state data
2023-04-02 15:28:21 -04:00
NESblast
95e302a0d8
SNES: Mouse keeps previous Up/Left flag value when not moving ( #16 )
2023-04-02 15:23:17 -04:00
Sour
bd4d4e8326
UI: Added more mouse speed levels in input config
2023-04-02 10:32:10 -04:00
Sour
dccc8e2f49
SNES: Mouse - Remove the old logic, only keep the more hardware-accurate one
2023-04-01 16:54:12 -04:00
NESblast
f0391bddd7
SNES: Add SNES Accurate Mouse Movement ( #15 )
...
This code approximates a real SNES mouse and has a bool for a non-existent UI option for SNES Mouse Accuracy Mode.
It also lets the mouse move 1 pixel despite sensitivity settings in Mesen classic behavior.
2023-04-01 16:38:40 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
c6e527cded
Debugger: Lua - getScreenBuffer/setScreenBuffer, getInput/setInput implementations + other fixes/refactoring
2022-07-30 15:39:07 -04:00
Sour
83e5eea2c5
Input: Allow mapping all buttons that were previously hardcoded to specific mouse buttons
2022-07-23 11:16:11 -04:00
Sour
b456170551
Save states: Serializer rework/rewrite
2022-07-20 00:40:32 -04:00
Sour
b438d9dde0
SNES: Super Scope should only latch location if fire/cursor are pressed
2022-06-26 15:36:00 -04:00
Sour
ff331362be
Input: Implemented mouse-based input devices (Windows only)
2022-03-12 19:03:17 -05:00
Sour
1f222fd300
NES/SNES: Allow more flexibility when configuring inputs (2x multitap, etc.)
2022-03-11 23:51:42 -05:00
Sour
aa6a9699fb
UI: Added global input options (deadzone, display inputs on screen, etc.)
2022-03-04 22:08:29 -05:00
Sour
11e16ced2d
Fixed missing variable initialization, and a few bugs found via code analysis
2022-01-24 20:14:34 -05:00
Sour
0b228f5951
Refactoring: Added Snes prefix to files/classes
2022-01-22 11:55:17 -05:00
Sour
0d78c064f3
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
2022-01-21 21:25:33 -05:00
Sour
09d6428ed9
Video scaling/aspect ratio changes
2021-05-11 21:38:23 -04:00
Sour
add120abdb
Integrate NES input devices
2021-04-20 22:51:15 -04:00
Sour
12bf5c5e1b
NES/GB/SNES config, audio filters
2021-04-11 18:50:31 -04:00
Sour
e27e511558
File reorganization
2021-04-09 21:45:04 -04:00
Sour
a435b0d29a
Reorganize code (SNES)
2021-04-09 18:47:33 -04:00