Sour
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899117e6a0
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UI: Implemented missing patch loading logic
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2022-02-02 20:41:21 -05:00 |
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Sour
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5d72c29079
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UI: Added auto save state option (+ improved disabled textbox look)
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2022-02-02 20:13:23 -05:00 |
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Sour
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6bac5ac91a
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UI: Implemented "pause when in ..." options
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2022-02-02 19:10:50 -05:00 |
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Sour
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89a3ada053
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UI: Improve InBackground flag code
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2022-02-02 18:32:54 -05:00 |
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Sour
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6ace45fcb1
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UI: Added game name to title bar + implemented show additional info in title bar option
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2022-02-01 23:54:01 -05:00 |
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Sour
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bf7959e6a8
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UI: Rephrase disable OSD option to be clearer
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2022-02-01 23:11:46 -05:00 |
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Sour
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82e580d0f5
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Debugger: Palette viewer improvements + allow selecting/copying text from info panels (all tools)
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2022-02-01 21:42:09 -05:00 |
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Sour
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be733dda26
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Debugger: Fixed palette display for DMG games
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2022-02-01 19:49:15 -05:00 |
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Sour
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f64a975229
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Debugger: Added GB break options to UI
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2022-02-01 19:29:34 -05:00 |
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Sour
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ab0e489bc4
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UI: Fixed recent files menu when folder name is very large
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2022-02-01 00:01:46 -05:00 |
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Sour
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eaca639a79
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Fixed crash when pressing rewind key with no game loaded
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2022-02-01 00:01:16 -05:00 |
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Sour
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d754364b26
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Debugger: Memory mappings (NES/GB)
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2022-01-31 23:20:48 -05:00 |
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Sour
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e923985ee7
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NES: Added game DB
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2022-01-30 23:37:15 -05:00 |
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Sour
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496eaddc64
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Debugger: Event Viewer - Fixed issues with NTSC border color for NES (fixes Metal Storm border color at the bottom)
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2022-01-30 23:31:53 -05:00 |
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Sour
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2819c0dbc8
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Debugger: Event Viewer - Fixed missing "current pixel" dot when cycle is 0 on NES
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2022-01-30 23:30:45 -05:00 |
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Sour
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85482d34f1
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Debugger: SNES - Added coprocessor debuggers
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2022-01-30 20:20:24 -05:00 |
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Sour
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cb2e7ef80e
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CX4: Revert change done due to code diagnostics - using 0xBFF breaks the logic
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2022-01-30 20:18:27 -05:00 |
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Sour
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869c75412f
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Debugger: Fixed scroll bar not working
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2022-01-30 16:49:34 -05:00 |
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Sour
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ae6307a46c
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UI: Shortcuts to open debug tools (+ refactoring)
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2022-01-30 16:46:10 -05:00 |
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Sour
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6507e1a853
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Debugger: Implemented "break on" option
|
2022-01-30 12:21:47 -05:00 |
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Sour
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7bbb21194b
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Debugger: SNES - fixed PPU cycle/scanline display
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2022-01-30 11:45:24 -05:00 |
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Sour
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00780830a9
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Debugger: Implemented "break in" action
|
2022-01-30 11:36:55 -05:00 |
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Sour
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e6fca0e0a7
|
Debugger: Added go to address in debugger & memory tools
|
2022-01-30 09:38:20 -05:00 |
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Sour
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5017f4ed24
|
Debugger: SNES - Fixed invalid hclock value during startframe/endframe events
Caused issues with event viewer because the snapshot was not on cycle 0
|
2022-01-29 17:11:43 -05:00 |
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Sour
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2332c7b340
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Debugger: Hex Editor - Implement high density text mode option, fixed alignment issues with smaller/larger font sizes
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2022-01-29 16:54:08 -05:00 |
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Sour
|
8b142de54a
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Input: Gameboy input config (core & UI)
|
2022-01-29 14:43:41 -05:00 |
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Sour
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e075c371c1
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UI: Input - Allow key binding config for all NES controller types
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2022-01-29 11:58:56 -05:00 |
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Sour
|
44901dd26d
|
Input: Fixed logic to allow left/right alt/ctrl/shift keys to be used for multi-key shortcuts
|
2022-01-28 23:21:22 -05:00 |
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Sour
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d4370558c5
|
UI: Saved/restore main window position/size
|
2022-01-27 22:33:30 -05:00 |
|
Sour
|
9ab9736ed9
|
UI: Refactor config window (removed timer, etc.)
|
2022-01-27 21:46:55 -05:00 |
|
Sour
|
8a2950195b
|
UI: Fixed issues with "in background" flag
|
2022-01-27 21:16:31 -05:00 |
|
Sour
|
8d1c8188d3
|
Input: Refactor background input code
|
2022-01-27 21:08:14 -05:00 |
|
Sour
|
dd8234e068
|
Preferences: Added option to show play/record icons when playing/recording movies
|
2022-01-27 21:01:56 -05:00 |
|
Sour
|
935da02729
|
Debugger: Fixed crash when opening nes debugger window
|
2022-01-26 22:10:12 -05:00 |
|
Sour
|
349df9eb12
|
Debugger: Hex Editor - Added import/export actions + file menu + save/reset tbl data
|
2022-01-26 20:15:42 -05:00 |
|
Sour
|
8f96e61279
|
Debugger: Fixed performance issue when closing event viewer + minor refactoring
|
2022-01-26 18:34:59 -05:00 |
|
Sour
|
0a79180073
|
Debugger: Hex editor - Allow entering upper case text in string view
|
2022-01-26 00:13:03 -05:00 |
|
Sour
|
66b5004d91
|
Debugger: Improved HexInput behavior by reusing MesenNumericTextBox
|
2022-01-26 00:08:53 -05:00 |
|
Sour
|
237488438b
|
Debugger: Fixed crash when using "exit" menu action
|
2022-01-26 00:08:17 -05:00 |
|
Sour
|
eeee9fbd95
|
Debugger: Fixed crashes when switching between games while debug tools are opened
|
2022-01-25 22:45:24 -05:00 |
|
Sour
|
3579489e9d
|
Debugger: Added right-click options to sprite & tile viewers
|
2022-01-25 22:44:12 -05:00 |
|
Sour
|
a62585e0aa
|
Debugger: Fixed crash in list view in sprite viewer
|
2022-01-25 20:55:59 -05:00 |
|
Sour
|
ea9c8fad96
|
Debugger: Tilemap viewer - Added view in memory viewer option
+ Fixed right-click working out-of-bounds due to scroll overlay
+ Give hex viewer focus when opening the window
|
2022-01-25 20:02:34 -05:00 |
|
Sour
|
d06f132b7b
|
Debugger: Tilemap Viewer - Added export to png right-click option
|
2022-01-25 00:36:59 -05:00 |
|
Sour
|
7a318eadee
|
UI: Updated to nightly Avalonia builds (fixes context menu positioning issues)
|
2022-01-25 00:36:20 -05:00 |
|
Sour
|
5501c6a6f6
|
Debugger: Tilemap Viewer - Added attribute address
|
2022-01-25 00:26:52 -05:00 |
|
Sour
|
9cf065f44f
|
Fixed some more missing variable initialization
|
2022-01-24 21:48:35 -05:00 |
|
Sour
|
3c176320bc
|
CX4: Fixed mult register behavior
|
2022-01-24 20:27:14 -05:00 |
|
Sour
|
11e16ced2d
|
Fixed missing variable initialization, and a few bugs found via code analysis
|
2022-01-24 20:14:34 -05:00 |
|
Sour
|
1759e1786c
|
Debugger: Improve null checking when accessing debugger to avoid crashes
|
2022-01-24 20:06:41 -05:00 |
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