Commit graph

14 commits

Author SHA1 Message Date
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aa9c459630 Debugger: Step Back - Allow stepping back 1 scanline/frame at a time + remove restriction that caused step back to only work for up to 30 frames 2024-01-26 23:39:31 +09:00
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c363474035 Rewind: Reduce memory usage, increase save state frequency (which reduces delay when rewind starts) 2023-02-16 22:18:56 -05:00
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b2997f1857 Rewind: Keep same instance of rewindmanager to reduce potential thread safety issues 2023-01-24 20:23:41 -05:00
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c3dd78b5ab Debugger: Implemented step back for all main CPUs 2022-09-11 14:50:40 -04:00
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152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
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458f712272 History Viewer: Fixed export after loading a state 2022-08-29 12:26:29 -04:00
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998bf9b52b Added History Viewer 2022-08-07 19:03:35 -04:00
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aa6a9699fb UI: Added global input options (deadzone, display inputs on screen, etc.) 2022-03-04 22:08:29 -05:00
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11e16ced2d Fixed missing variable initialization, and a few bugs found via code analysis 2022-01-24 20:14:34 -05:00
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a99ff82c88 Video: Prevent window resize when switching between normal and high res modes on SNES 2022-01-23 20:33:50 -05:00
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69f0e5ff4f HUD: Rework hud to be separate from the console's output (and not saved in videos) 2022-01-22 16:16:38 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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12bf5c5e1b NES/GB/SNES config, audio filters 2021-04-11 18:50:31 -04:00
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e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Renamed from Core/RewindManager.h (Browse further)