Sour
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9af571cac8
|
Linux: Fixed video freezing after power cycle/reload rom
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2024-01-11 17:51:28 +09:00 |
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Sour
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c4743c3cc0
|
Video: Fixed HUD elements (i.e fps counter) temporarily not appearing properly after changing the overscan settings, etc.
|
2024-01-09 16:36:31 +09:00 |
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Sour
|
af2afc4cf7
|
Reduced CPU usage for HUDs and when paused
|
2023-10-14 22:15:27 +09:00 |
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Sour
|
152abf690b
|
Rename stdafx.h to pch.h
|
2022-09-08 21:29:52 -04:00 |
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Sour
|
240e045f99
|
Debugger: Lua - Added selectDrawSurface API (+ Linux compilation fixes)
|
2022-08-02 23:25:41 -04:00 |
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Sour
|
467de93af5
|
Video: Implement exclusive fullscreen & integer scale in fullscreen options
|
2022-07-02 15:12:26 -04:00 |
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Sour
|
eb80802d3a
|
UI: Keep emulation paused when using reset/power cycle, prevent game from running when debugger is opened while paused
|
2022-05-29 12:17:51 -04:00 |
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Sour
|
aa6a9699fb
|
UI: Added global input options (deadzone, display inputs on screen, etc.)
|
2022-03-04 22:08:29 -05:00 |
|
Sour
|
a99ff82c88
|
Video: Prevent window resize when switching between normal and high res modes on SNES
|
2022-01-23 20:33:50 -05:00 |
|
Sour
|
69f0e5ff4f
|
HUD: Rework hud to be separate from the console's output (and not saved in videos)
|
2022-01-22 16:16:38 -05:00 |
|
Sour
|
e27e511558
|
File reorganization
|
2021-04-09 21:45:04 -04:00 |
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