Sour
30d28c83a5
SNES: Performance improvements
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This makes performance equal or slightly better to what it was before all of the recent accuracy improvements
2024-12-24 22:56:57 +09:00
Sour
c0d61b46f4
SNES: Delay the SPC's access to the new values written by the CPU
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This allows Kishin Douji Zenki to boot without locking up on a black screen
2024-12-24 15:04:40 +09:00
Sour
a2d5593b9e
SNES: Added option to configure SPC clock speed
2023-04-21 21:20:59 -04:00
Sour
bb0bf735f7
Debugger: SNES - Add DSP registers to memory viewer
2023-03-14 20:03:12 -04:00
Sour
ef1023ed1f
SNES: SPC - Fixed issues with STOP/SLEEP instructions
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-Fixed execution not stopping right after stop/sleep until the spc finished catching up to the main cpu
-Force dummy spc to running state when used to get effective addreses, etc.
2023-01-29 18:59:46 -05:00
Sour
7108bdde36
Refactoring - Moved some leftover files out of the root folder
2022-09-08 21:48:49 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
2f516caa91
SNES: New DSP core + new channel volume options
2022-09-07 01:35:32 -04:00
Sour
a7f96274e0
Debugger: Update SPC debugger to break between instructions, allow predictive breakpoints, etc.
2022-02-19 13:08:31 -05:00
Sour
11e16ced2d
Fixed missing variable initialization, and a few bugs found via code analysis
2022-01-24 20:14:34 -05:00
Sour
0b228f5951
Refactoring: Added Snes prefix to files/classes
2022-01-22 11:55:17 -05:00
Sour
27aec67ff7
CPU state rework
2021-04-07 23:29:12 -04:00
Sour
70c9a39f3d
Step 3 - compiles
2021-04-04 10:53:17 -04:00
Sour
86eb84cce0
Step 2 - fix includes, etc.
2021-04-03 23:16:13 -04:00
Sour
6cee666602
Step 1 - Move files
2021-04-03 21:09:05 -04:00