Commit graph

8 commits

Author SHA1 Message Date
Sour
542d73029a SNES: Fixed freeze in intro/menus in Battle Grand Prix
The alignment done at the end of DMA appears to ignore master clocks spent in DRAM refresh (which is why a separate counter is needed). Unsure if this has been verified on hardware, but this is also what ares does to fix this issue.
2024-12-24 17:47:19 +09:00
Sour
831e177d87 SNES: Fixed HDMA timing issues
Passes the test_hdma, test_hdmasync, test_hdmatiming tests
2024-12-24 15:08:55 +09:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
Sour
991052f8bc Debugger: Lua - getDrawSurfaceSize api, added relative pos to getMouseState 2022-08-03 19:35:18 -04:00
Sour
bf53d8ff8e Debugger: Register viewer - Added a few missing values 2022-07-27 18:22:49 -04:00
Sour
b456170551 Save states: Serializer rework/rewrite 2022-07-20 00:40:32 -04:00
Sour
c4583fc612 SNES: Added missing unused DMA registers at $43xB 2022-02-06 11:16:00 -05:00
Sour
0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
Renamed from Core/SNES/DmaController.cpp (Browse further)