Sour
542d73029a
SNES: Fixed freeze in intro/menus in Battle Grand Prix
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The alignment done at the end of DMA appears to ignore master clocks spent in DRAM refresh (which is why a separate counter is needed). Unsure if this has been verified on hardware, but this is also what ares does to fix this issue.
2024-12-24 17:47:19 +09:00
Sour
831e177d87
SNES: Fixed HDMA timing issues
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Passes the test_hdma, test_hdmasync, test_hdmatiming tests
2024-12-24 15:08:55 +09:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
991052f8bc
Debugger: Lua - getDrawSurfaceSize api, added relative pos to getMouseState
2022-08-03 19:35:18 -04:00
Sour
bf53d8ff8e
Debugger: Register viewer - Added a few missing values
2022-07-27 18:22:49 -04:00
Sour
b456170551
Save states: Serializer rework/rewrite
2022-07-20 00:40:32 -04:00
Sour
c4583fc612
SNES: Added missing unused DMA registers at $43xB
2022-02-06 11:16:00 -05:00
Sour
0b228f5951
Refactoring: Added Snes prefix to files/classes
2022-01-22 11:55:17 -05:00