Commit graph

35 commits

Author SHA1 Message Date
Sour
acbe931ba0 Debugger: SNES - Added break on options for SPC
Break on BRK, STOP/SLEEP
2025-03-27 23:46:36 +09:00
Sour
614e61a2d1 Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
3873078053 Debugger: SNES - Fixed crash when resetting console with debugger active 2024-11-07 18:46:20 +09:00
Sour
074034aa66 Debugger: Use cpu-specific cycle counts for profiler data
Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
2024-06-23 16:21:49 +09:00
Quinton Miller
a4d3d30755
Debugger: Lua - Fixed memory callbacks for SPC 2023-06-19 20:36:15 +09:00
KungFuFurby
8a08187d6c
Debugger: SPC - Add TCALL and PCALL opcodes to list of subroutine opcodes in SPC debugger (#20) 2023-05-12 21:26:20 -04:00
Sour
7ca3ae781e Debugger: SPC - Invalidate instruction cache on writes even when option to ignore read/writes is turned on 2023-01-29 18:59:46 -05:00
Sour
9751895751 Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
Sour
49d3aebba1 Disable breakpoints/debugger while rewinding 2022-10-15 13:12:33 -04:00
Sour
3fe77d271a Debugger: Added "memaddress" token in expressions 2022-09-28 18:20:45 -04:00
Sour
7108bdde36 Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
Sour
efdbd7b82d Debugger: Profiler - Make GB tab use GB clock rather than SNES master clock 2022-07-27 23:52:54 -04:00
Sour
b36edfb024 Debugger: CX4 call stack/profiler support 2022-07-04 17:14:05 -04:00
Sour
008ed9077d Debugger: Refactor debug config 2022-07-01 12:34:00 -04:00
Sour
78ca62ed75 Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available) 2022-06-12 00:26:03 -04:00
Sour
b9d367e91a Debugger: Implement/refactor is jump/is return/etc logic for all CPUs 2022-03-24 21:39:00 -04:00
Sour
56b05cced6 Debugger: Implemented "move program counter" for most CPUs 2022-02-24 23:00:08 -05:00
Sour
92734d6015 Debugger: Exp. eval refactoring to allow getting more data than just the CPU's state 2022-02-21 21:27:14 -05:00
Sour
ba0b5a89a5 Debugger: Code refactoring, fixes for marked breakpoints 2022-02-20 11:11:44 -05:00
Sour
fb666944cb Debugger: Don't step 1 instruction when opening debugger if the game is already paused
+ Build SPC cache even when debugger is not opened
2022-02-19 15:22:59 -05:00
Sour
a7f96274e0 Debugger: Update SPC debugger to break between instructions, allow predictive breakpoints, etc. 2022-02-19 13:08:31 -05:00
Sour
85482d34f1 Debugger: SNES - Added coprocessor debuggers 2022-01-30 20:20:24 -05:00
Sour
dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
Sour
0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
Sour
0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
Sour
7cbe3139f9 Debugger: Fixed PPU breakpoint issues 2022-01-08 20:38:19 -05:00
Sour
adfafc94ea Event Viewer: Refactored code, fixed issues with list view 2021-12-29 15:04:12 -05:00
Sour
c074981bb6 Event Viewer: Added event tooltip 2021-12-27 12:39:14 -05:00
Sour
078546329f Trace logger (missing file logging) 2021-06-16 23:14:21 -04:00
Sour
463be33c31 Debugger - NES CPU status, toolbar, break/step/resume 2021-05-26 19:21:49 -04:00
Sour
12bf5c5e1b NES/GB/SNES config, audio filters 2021-04-11 18:50:31 -04:00
Sour
e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Sour
2a3a955dc3 Reorganize files (debugger + netplay) 2021-04-09 20:01:50 -04:00
Sour
a435b0d29a Reorganize code (SNES) 2021-04-09 18:47:33 -04:00
Renamed from Core/SNES/SpcDebugger.cpp (Browse further)