Commit graph

26 commits

Author SHA1 Message Date
Sour
614e61a2d1 Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
074034aa66 Debugger: Use cpu-specific cycle counts for profiler data
Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
2024-06-23 16:21:49 +09:00
Sour
13acb3fe42 Added GBA support 2024-03-30 11:42:31 +09:00
Sour
aa9c459630 Debugger: Step Back - Allow stepping back 1 scanline/frame at a time + remove restriction that caused step back to only work for up to 30 frames 2024-01-26 23:39:31 +09:00
Sour
44233413a1 Debugger: Prevent load state/reset counters from triggering uninit ram read break on all reads 2023-04-15 15:34:24 -04:00
Sour
7090fcdb71 Debugger: Warn when "save rom as" fails 2023-04-11 22:33:02 -04:00
Sour
9751895751 Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
Sour
c3dd78b5ab Debugger: Implemented step back for all main CPUs 2022-09-11 14:50:40 -04:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
Sour
872bebff62 Debugger: SNES - Fixed breakpoints for "Register" memory type 2022-08-29 20:17:28 -04:00
Sour
7b394aa686 Debugger: Added "bring to front on pause" option 2022-08-26 18:20:34 -04:00
Sour
d384118da4 Debugger: Fixed call stack issues when NMI/IRQ land on JSR/RTI/RTS/etc calls 2022-08-25 20:38:21 -04:00
Sour
948aec1d3a Linux: Fixed compilation warnings and crash when closing emulator (EmuApi.Release was called too early and other threads/timer could call IsPaused after it was called) 2022-07-13 19:53:48 -04:00
Sour
61fbae131c Debugger: Added controllers tool 2022-07-09 19:39:35 -04:00
Sour
63cbe9bd73 Debugger: Instruction progression (+ step 1 cpu cycle for snes/sa1/pce) 2022-07-08 00:09:01 -04:00
Sour
60889176b7 Debugger: Added "draw partial frame" option 2022-06-26 21:57:03 -04:00
Sour
78ca62ed75 Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available) 2022-06-12 00:26:03 -04:00
Sour
fcd7e64582 Debugger: Fixed CDL behavior for SGB, refactor some of the CDL code 2022-06-11 15:19:24 -04:00
Sour
56b05cced6 Debugger: Implemented "move program counter" for most CPUs 2022-02-24 23:00:08 -05:00
Sour
92734d6015 Debugger: Exp. eval refactoring to allow getting more data than just the CPU's state 2022-02-21 21:27:14 -05:00
Sour
4f6ce1f611 Debugger: Performance improvements 2022-02-19 11:12:02 -05:00
Sour
d5a28f1403 Debugger: (WIP) Evaluate breakpoints before an instruction starts executing (ProcessInstruction + calculate upcoming reads/writes) 2022-02-19 09:55:33 -05:00
Sour
762c9de400 Debugger: Added same rom/ips options 2022-02-08 20:59:03 -05:00
Sour
85482d34f1 Debugger: SNES - Added coprocessor debuggers 2022-01-30 20:20:24 -05:00
Sour
dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
Sour
0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
Renamed from Core/SNES/Debugger/CpuDebugger.h (Browse further)