Sour
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614e61a2d1
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Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
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2024-12-07 17:46:28 +09:00 |
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Sour
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074034aa66
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Debugger: Use cpu-specific cycle counts for profiler data
Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
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2024-06-23 16:21:49 +09:00 |
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Sour
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13acb3fe42
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Added GBA support
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2024-03-30 11:42:31 +09:00 |
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Sour
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aa9c459630
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Debugger: Step Back - Allow stepping back 1 scanline/frame at a time + remove restriction that caused step back to only work for up to 30 frames
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2024-01-26 23:39:31 +09:00 |
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Sour
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44233413a1
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Debugger: Prevent load state/reset counters from triggering uninit ram read break on all reads
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2023-04-15 15:34:24 -04:00 |
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Sour
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7090fcdb71
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Debugger: Warn when "save rom as" fails
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2023-04-11 22:33:02 -04:00 |
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Sour
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174e31cd5a
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Debugger: Fixed pause/break freezes/issues when CPU is halted
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2023-01-27 16:14:58 -05:00 |
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Sour
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2e2d6b8db3
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Debugger: SNES - Fixed crash when opening the debugger on some SA-1 games
Crashed whenever the SA-1 processed an interrupt
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2023-01-26 17:27:48 -05:00 |
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Sour
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9751895751
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Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank
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2022-12-27 16:29:16 +09:00 |
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Sour
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49d3aebba1
|
Disable breakpoints/debugger while rewinding
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2022-10-15 13:12:33 -04:00 |
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Sour
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3fe77d271a
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Debugger: Added "memaddress" token in expressions
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2022-09-28 18:20:45 -04:00 |
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Sour
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c3dd78b5ab
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Debugger: Implemented step back for all main CPUs
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2022-09-11 14:50:40 -04:00 |
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Sour
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7108bdde36
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Refactoring - Moved some leftover files out of the root folder
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2022-09-08 21:48:49 -04:00 |
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Sour
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152abf690b
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
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Sour
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5ee0b08d24
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Debugger: Make SA-1 debugger use its own mappings to peek data, not the SNES' mappings
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2022-08-30 17:45:39 -04:00 |
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Sour
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0de17a6df1
|
Debugger: MemoryType::Register refactoring
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2022-08-29 20:29:12 -04:00 |
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Sour
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872bebff62
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Debugger: SNES - Fixed breakpoints for "Register" memory type
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2022-08-29 20:17:28 -04:00 |
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Sour
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7b394aa686
|
Debugger: Added "bring to front on pause" option
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2022-08-26 18:20:34 -04:00 |
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Sour
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d384118da4
|
Debugger: Fixed call stack issues when NMI/IRQ land on JSR/RTI/RTS/etc calls
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2022-08-25 20:38:21 -04:00 |
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Sour
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4fc5b2051e
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Debugger: Lua - Implemented step, reset
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2022-08-04 19:10:30 -04:00 |
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Sour
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efdbd7b82d
|
Debugger: Profiler - Make GB tab use GB clock rather than SNES master clock
|
2022-07-27 23:52:54 -04:00 |
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Sour
|
948aec1d3a
|
Linux: Fixed compilation warnings and crash when closing emulator (EmuApi.Release was called too early and other threads/timer could call IsPaused after it was called)
|
2022-07-13 19:53:48 -04:00 |
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Sour
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61fbae131c
|
Debugger: Added controllers tool
|
2022-07-09 19:39:35 -04:00 |
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Sour
|
63cbe9bd73
|
Debugger: Instruction progression (+ step 1 cpu cycle for snes/sa1/pce)
|
2022-07-08 00:09:01 -04:00 |
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Sour
|
b36edfb024
|
Debugger: CX4 call stack/profiler support
|
2022-07-04 17:14:05 -04:00 |
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Sour
|
f84f1c67c1
|
Debugger: Added actions to jump to nmi/irq/etc. vectors
|
2022-07-03 12:59:12 -04:00 |
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Sour
|
008ed9077d
|
Debugger: Refactor debug config
|
2022-07-01 12:34:00 -04:00 |
|
Sour
|
60889176b7
|
Debugger: Added "draw partial frame" option
|
2022-06-26 21:57:03 -04:00 |
|
Sour
|
5414afdbb4
|
Debugger: Added "Show jump labels" option
|
2022-06-26 14:44:59 -04:00 |
|
Sour
|
483a642a98
|
Debugger: Added function list
|
2022-06-13 22:13:08 -04:00 |
|
Sour
|
78ca62ed75
|
Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available)
|
2022-06-12 00:26:03 -04:00 |
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Sour
|
fcd7e64582
|
Debugger: Fixed CDL behavior for SGB, refactor some of the CDL code
|
2022-06-11 15:19:24 -04:00 |
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Sour
|
55b96c9ebc
|
Debugger: Assembler rewrite/refactoring for NES/SNES/PCE
|
2022-05-23 16:46:59 -04:00 |
|
Sour
|
b9d367e91a
|
Debugger: Implement/refactor is jump/is return/etc logic for all CPUs
|
2022-03-24 21:39:00 -04:00 |
|
Sour
|
56b05cced6
|
Debugger: Implemented "move program counter" for most CPUs
|
2022-02-24 23:00:08 -05:00 |
|
Sour
|
92734d6015
|
Debugger: Exp. eval refactoring to allow getting more data than just the CPU's state
|
2022-02-21 21:27:14 -05:00 |
|
Sour
|
ba0b5a89a5
|
Debugger: Code refactoring, fixes for marked breakpoints
|
2022-02-20 11:11:44 -05:00 |
|
Sour
|
fb666944cb
|
Debugger: Don't step 1 instruction when opening debugger if the game is already paused
+ Build SPC cache even when debugger is not opened
|
2022-02-19 15:22:59 -05:00 |
|
Sour
|
4f6ce1f611
|
Debugger: Performance improvements
|
2022-02-19 11:12:02 -05:00 |
|
Sour
|
d5a28f1403
|
Debugger: (WIP) Evaluate breakpoints before an instruction starts executing (ProcessInstruction + calculate upcoming reads/writes)
|
2022-02-19 09:55:33 -05:00 |
|
Sour
|
581f8ab709
|
Debugger: Remove memory access count tracking (only keep stamps for memory tools color)
|
2022-02-16 20:50:00 -05:00 |
|
Sour
|
ec84fad585
|
Debugger: Run to NMI/IRQ actions
|
2022-02-16 18:20:27 -05:00 |
|
Sour
|
762c9de400
|
Debugger: Added same rom/ips options
|
2022-02-08 20:59:03 -05:00 |
|
Sour
|
85482d34f1
|
Debugger: SNES - Added coprocessor debuggers
|
2022-01-30 20:20:24 -05:00 |
|
Sour
|
00780830a9
|
Debugger: Implemented "break in" action
|
2022-01-30 11:36:55 -05:00 |
|
Sour
|
dffbd4921a
|
Refactoring: Renamed SnesMemoryType
|
2022-01-22 12:16:10 -05:00 |
|
Sour
|
0b228f5951
|
Refactoring: Added Snes prefix to files/classes
|
2022-01-22 11:55:17 -05:00 |
|