Sour
9f57622df1
Debugger: SNES - Fixed debugger issues for SDD1 games
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All instructions were interpreted as BRK because of the default peek implementation returning 0 for all addresses mapped by the SDD1, and memory mappings in general did not work properly in the debugger
2024-07-08 18:21:42 +09:00
Sour
c4b6312c0a
Refactoring - Added missing folder names in includes
2022-09-08 22:04:18 -04:00
Sour
7108bdde36
Refactoring - Moved some leftover files out of the root folder
2022-09-08 21:48:49 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
0de17a6df1
Debugger: MemoryType::Register refactoring
2022-08-29 20:29:12 -04:00
Sour
077e8db3d7
Fixed some minor TODOs
2022-07-26 00:29:02 -04:00
Sour
b456170551
Save states: Serializer rework/rewrite
2022-07-20 00:40:32 -04:00
Sour
dffbd4921a
Refactoring: Renamed SnesMemoryType
2022-01-22 12:16:10 -05:00
Sour
0b228f5951
Refactoring: Added Snes prefix to files/classes
2022-01-22 11:55:17 -05:00
Sour
0d78c064f3
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
2022-01-21 21:25:33 -05:00
Sour
e27e511558
File reorganization
2021-04-09 21:45:04 -04:00
Sour
a435b0d29a
Reorganize code (SNES)
2021-04-09 18:47:33 -04:00