Sour
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0ff5a8220a
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GSU: Fixed swapped OP names in code/disassembly (BGE/BLT)
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2022-10-26 18:00:39 -04:00 |
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Sour
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ccc59e4bea
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Debugger: GSU - Fixed BCV -> BVC typo
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2022-10-01 19:56:32 -04:00 |
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Sour
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1df7d9aeac
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Debugger: Added freeze address option in memory viewer
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2022-09-25 19:56:02 -04:00 |
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Sour
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c4b6312c0a
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Refactoring - Added missing folder names in includes
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2022-09-08 22:04:18 -04:00 |
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Sour
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7108bdde36
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Refactoring - Moved some leftover files out of the root folder
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2022-09-08 21:48:49 -04:00 |
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Sour
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152abf690b
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Rename stdafx.h to pch.h
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2022-09-08 21:29:52 -04:00 |
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Sour
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0de17a6df1
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Debugger: MemoryType::Register refactoring
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2022-08-29 20:29:12 -04:00 |
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Sour
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623892d6c3
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Fixed ram init logic to ensure the correct config option is used when loading a game
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2022-07-25 22:04:44 -04:00 |
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Sour
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c7b17d8c87
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SNES: Fixed GSU overclock settings to ensure the clock multiplier is always a multiple of 100
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2022-07-22 13:39:07 -04:00 |
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Sour
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b456170551
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Save states: Serializer rework/rewrite
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2022-07-20 00:40:32 -04:00 |
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Sour
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a32dfa6061
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Debugger: Prevent GSU debugger from disassembling instruction after STOP
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2022-07-04 20:32:31 -04:00 |
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Sour
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1583ba963e
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Debugger: Improved disassembly for GSU, allow moving program counter
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2022-07-04 19:34:35 -04:00 |
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Sour
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571bdef0fe
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Debugger: GSU debugger refactoring/fixes
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2022-02-20 17:01:42 -05:00 |
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Sour
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dffbd4921a
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Refactoring: Renamed SnesMemoryType
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2022-01-22 12:16:10 -05:00 |
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Sour
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0b228f5951
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Refactoring: Added Snes prefix to files/classes
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2022-01-22 11:55:17 -05:00 |
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Sour
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0d78c064f3
|
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
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2022-01-21 21:25:33 -05:00 |
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Sour
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12bf5c5e1b
|
NES/GB/SNES config, audio filters
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2021-04-11 18:50:31 -04:00 |
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Sour
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e27e511558
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File reorganization
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2021-04-09 21:45:04 -04:00 |
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Sour
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a435b0d29a
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Reorganize code (SNES)
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2021-04-09 18:47:33 -04:00 |
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