Commit graph

15 commits

Author SHA1 Message Date
Sour
f3b75dbeee Netplay: Fixed a couple of crashes and the "select controller" menu
-A client disconnecting could cause the server to crash
-A server stopping, then starting again, could cause the client to crash when reconnecting to the server after getting disconnected by the server stopped
-The select controller menu was not getting updated and was always empty
2024-08-07 18:31:20 +09:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
Sour
ac16a14297 Fixed crash on power off when input controllers were displayed in the HUD + refactor GetControlManager to improve thread safety 2022-08-25 22:22:16 -04:00
Sour
998bf9b52b Added History Viewer 2022-08-07 19:03:35 -04:00
Sour
c6e527cded Debugger: Lua - getScreenBuffer/setScreenBuffer, getInput/setInput implementations + other fixes/refactoring 2022-07-30 15:39:07 -04:00
Sour
165c86963e Netplay: Fixed various issues/crashes/freezes, allow selecting a controller on a hub adapter, etc. 2022-07-29 00:42:51 -04:00
Sour
a31eb671ac Input: Support for barcode readers and tape recorders (NES) 2022-03-15 22:39:30 -04:00
Sour
1f222fd300 NES/SNES: Allow more flexibility when configuring inputs (2x multitap, etc.) 2022-03-11 23:51:42 -05:00
Sour
11e16ced2d Fixed missing variable initialization, and a few bugs found via code analysis 2022-01-24 20:14:34 -05:00
Sour
3615ef0eb1 Core: Enabled warning level 4, fixed/disabled warnings 2022-01-23 12:36:35 -05:00
Sour
0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
Sour
e280064ad2 Fixed some netplay issues/todos 2021-05-24 13:43:21 -04:00
Sour
47fef0018d Netplay connect/start server UI 2021-05-24 12:24:23 -04:00
Sour
e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Sour
2a3a955dc3 Reorganize files (debugger + netplay) 2021-04-09 20:01:50 -04:00
Renamed from Core/GameServer.cpp (Browse further)