Commit graph

483 commits

Author SHA1 Message Date
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cab9d16606 UI: Refactor game menu 2022-02-04 21:32:50 -05:00
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1919dc7af9 UI: Prompt for file when a required firmware file is missing 2022-02-03 00:24:06 -05:00
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9e158c6f2f FDS: Fixed insert disk not working properly 2022-02-03 00:19:36 -05:00
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899117e6a0 UI: Implemented missing patch loading logic 2022-02-02 20:41:21 -05:00
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82e580d0f5 Debugger: Palette viewer improvements + allow selecting/copying text from info panels (all tools) 2022-02-01 21:42:09 -05:00
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e923985ee7 NES: Added game DB 2022-01-30 23:37:15 -05:00
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496eaddc64 Debugger: Event Viewer - Fixed issues with NTSC border color for NES (fixes Metal Storm border color at the bottom) 2022-01-30 23:31:53 -05:00
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2819c0dbc8 Debugger: Event Viewer - Fixed missing "current pixel" dot when cycle is 0 on NES 2022-01-30 23:30:45 -05:00
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85482d34f1 Debugger: SNES - Added coprocessor debuggers 2022-01-30 20:20:24 -05:00
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00780830a9 Debugger: Implemented "break in" action 2022-01-30 11:36:55 -05:00
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8d1c8188d3 Input: Refactor background input code 2022-01-27 21:08:14 -05:00
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5501c6a6f6 Debugger: Tilemap Viewer - Added attribute address 2022-01-25 00:26:52 -05:00
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9cf065f44f Fixed some more missing variable initialization 2022-01-24 21:48:35 -05:00
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11e16ced2d Fixed missing variable initialization, and a few bugs found via code analysis 2022-01-24 20:14:34 -05:00
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69e452492f Debugger: Fixed event viewer issues (SNES dma info shown in NES events, event viewer not showing events after changing game) 2022-01-23 23:18:29 -05:00
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b5b2dbc9d5 NES: Added support for mapper 7 & 71 2022-01-23 23:17:24 -05:00
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916492d3ea Debugger: NES - Add missing IRQ/NMI events 2022-01-23 23:17:02 -05:00
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b2dc6d2de4 Debugger: Show target oam/vram write addresses for NES event viewer 2022-01-23 22:42:04 -05:00
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a99ff82c88 Video: Prevent window resize when switching between normal and high res modes on SNES 2022-01-23 20:33:50 -05:00
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4923768e34 Debugger: Tilemap viewer work (display more info, hide options/tabs based on state/console), fixed grid size for large tiles for the SNES 2022-01-23 18:42:58 -05:00
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3615ef0eb1 Core: Enabled warning level 4, fixed/disabled warnings 2022-01-23 12:36:35 -05:00
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c9995d390a NES: Fixed crash when loading game when ignore sprite limit option is turned on (uninit memory) 2022-01-22 23:01:52 -05:00
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c11534e199 Video: Fixed overscan behavior for NES and fixed rare crash when changing overscan while game is running 2022-01-22 16:36:04 -05:00
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7c25bbf4b4 Refactoring: NES - removed old debugger functions 2022-01-22 12:23:09 -05:00
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dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
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0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
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2b1a82c174 NES: Fixed APU frame counter state not being saved/restored 2022-01-22 11:09:54 -05:00
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5a48373781 Core: Refactoring - removed GetFrameDelay, GetFps contains the same info 2022-01-22 10:33:39 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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854cce4362 Debugger: Support for switching roms/console type while tools are opened
+ Close all tools when game stopped
+ Misc. performance fixes
+ UI code refactoring
+ Load/save position for all tools
2022-01-17 21:05:06 -05:00
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3b341b284f Debugger: NES - Linked P flags value to checkboxes 2022-01-15 19:11:16 -05:00
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2922b1ccfe Debugger: Refactor NES state updates and improved UI 2022-01-15 18:09:26 -05:00
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6146019f6d Debugger: Allow changing NES state (wip) 2022-01-15 12:13:24 -05:00
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48c08bd638 NES: Increment PC every cycle when fetching a 2-byte operand 2022-01-13 21:23:34 -05:00
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1f8a9875a4 Debugger: NES - Fixed GetPpuAbsoluteAddress sometime returning CHR ROM address for CHR RAM-only game
_chrRomSize was set even though _chrRom was an empty array
2022-01-10 19:50:16 -05:00
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0862603552 NES: Fixed NTSC filter issues 2022-01-09 11:57:39 -05:00
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7cbe3139f9 Debugger: Fixed PPU breakpoint issues 2022-01-08 20:38:19 -05:00
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5b4c3eeacc NES: Don't give save/work ram automatically when GetSaveRamSize/GetWorkRamSize is overridden + dynamic nametable ram size for debugger 2022-01-08 16:19:20 -05:00
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3d14313183 Debugger: Breakpoint improvements, enable ppu breakpoints for NES, performance tweaks for debugger 2022-01-08 16:02:59 -05:00
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c29e97bce7 NES: Fixed/implemented break options 2022-01-07 21:54:48 -05:00
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c63c99f82b Debugger: Fixed register label display 2022-01-06 22:14:04 -05:00
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6ccb949d37 NES: Fixed branch disassembly to display full address 2022-01-03 21:23:39 -05:00
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345fbfc282 Tilemap/Sprite viewers: Show palette colors in tooltip/selected info 2022-01-02 13:31:55 -05:00
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7de29dcc35 Sprite Viewer: Refactoring, fixes for tooltips, added some options 2021-12-31 14:48:23 -05:00
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abf4c430ef Sprite Viewer: Tooltips, improve sprite info 2021-12-30 22:29:01 -05:00
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6dc2e49f85 Sprite Viewer: Performance fixes 2021-12-30 10:08:04 -05:00
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adfafc94ea Event Viewer: Refactored code, fixed issues with list view 2021-12-29 15:04:12 -05:00
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b5ac436fda Tilemap Viewer: Scroll overlay, bug fixes 2021-12-28 23:33:50 -05:00
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368455e503 Tilemap viewer: Refresh scanline/cycle config 2021-12-28 20:53:39 -05:00
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f5d02d7607 Tilemap Viewer: Tile information + tooltip 2021-12-27 23:07:34 -05:00