Sour
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ed110074f9
|
NES: Added support for Bandai & Taito boards
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2022-07-24 14:47:58 -04:00 |
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Sour
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f07923ffa3
|
NES: Moved DripGame to Homebrew folder
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2022-07-24 13:36:50 -04:00 |
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Sour
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0d98c981e0
|
NES: Added support for more mappers (Irem, Jaleco, Namco, Sunsoft)
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2022-07-24 13:33:25 -04:00 |
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Sour
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c87204c898
|
NES: Implemented more mappers (Sachen, Kaiser, Waixing, more unlicensed mappers)
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2022-07-24 13:04:49 -04:00 |
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Sour
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9af0df22f1
|
NES: Added support for more mappers (MMC3 variants/clones)
|
2022-07-24 11:00:56 -04:00 |
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Sour
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c3a391dd7f
|
NES: Added support for more mappers (VRC, MMC2/4, etc.)
|
2022-07-23 14:13:56 -04:00 |
|
Sour
|
70aaca6eb0
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Debugger: NES - Fixed incorrect tile data in tooltip for tilemap viewer
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2022-07-23 13:51:25 -04:00 |
|
Sour
|
83e5eea2c5
|
Input: Allow mapping all buttons that were previously hardcoded to specific mouse buttons
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2022-07-23 11:16:11 -04:00 |
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Sour
|
1d19671d4c
|
NES: Fixed duplicate keys in save states for some controller types
|
2022-07-22 17:17:25 -04:00 |
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Sour
|
eda3db9620
|
UI: Implemented show lag counter option
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2022-07-22 12:11:35 -04:00 |
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Sour
|
69cb6e4838
|
NES: NES 2.0 headers should have priority over database
|
2022-07-21 23:20:43 -04:00 |
|
Sour
|
42a1753198
|
NES: Updated game database
|
2022-07-21 22:07:41 -04:00 |
|
Sour
|
5f78fb9b8c
|
NES: Fixed zapper light detection for VS system games
|
2022-07-21 22:03:45 -04:00 |
|
Sour
|
a15c9421a8
|
NES: Implement auto-configure inputs option
|
2022-07-21 19:47:50 -04:00 |
|
Sour
|
77692f323d
|
Fixed behavior when loading an invalid rom while a rom is loaded, fixed battery save behavior when switching between games, fix/cleanup some TODOs
|
2022-07-21 16:12:24 -04:00 |
|
Sour
|
05180385ab
|
PCE: Implemented save states
|
2022-07-20 18:49:25 -04:00 |
|
Sour
|
4d9c4f76a9
|
Save states: Fixed crashes when loading invalid states, fixed load/save state menus not working properly, fixed crash when loading PCE states
|
2022-07-20 14:28:19 -04:00 |
|
Sour
|
9d25226944
|
NES: Fixed crash when loading save state for hd pack
|
2022-07-20 11:14:53 -04:00 |
|
Sour
|
b456170551
|
Save states: Serializer rework/rewrite
|
2022-07-20 00:40:32 -04:00 |
|
Sour
|
6588d6d0c9
|
NES: Implemented NoSpriteLimit flag for HD packs
|
2022-07-14 21:21:15 -04:00 |
|
Sour
|
abe3e62fe9
|
NES: Implement option to not reset PPU when resetting console
|
2022-07-14 20:58:12 -04:00 |
|
Sour
|
69350fea6b
|
NES: Implemented break on bus conflict option
|
2022-07-13 22:17:00 -04:00 |
|
Sour
|
5e31200cf3
|
Debugger: Refactor/fix logic to determine size of value to display along with the effective address
|
2022-07-13 21:51:51 -04:00 |
|
Sour
|
948aec1d3a
|
Linux: Fixed compilation warnings and crash when closing emulator (EmuApi.Release was called too early and other threads/timer could call IsPaused after it was called)
|
2022-07-13 19:53:48 -04:00 |
|
Sour
|
61fbae131c
|
Debugger: Added controllers tool
|
2022-07-09 19:39:35 -04:00 |
|
Sour
|
63cbe9bd73
|
Debugger: Instruction progression (+ step 1 cpu cycle for snes/sa1/pce)
|
2022-07-08 00:09:01 -04:00 |
|
Sour
|
22afe145d5
|
Debugger: Add "run one cpu cycle" in debugger (NES-only for now)
|
2022-07-06 20:30:47 -04:00 |
|
Sour
|
b36edfb024
|
Debugger: CX4 call stack/profiler support
|
2022-07-04 17:14:05 -04:00 |
|
Sour
|
f84f1c67c1
|
Debugger: Added actions to jump to nmi/irq/etc. vectors
|
2022-07-03 12:59:12 -04:00 |
|
Sour
|
6e62782a2e
|
Video: Fixed integer fps mode option
|
2022-07-02 16:13:24 -04:00 |
|
Sour
|
008ed9077d
|
Debugger: Refactor debug config
|
2022-07-01 12:34:00 -04:00 |
|
Sour
|
2576ff4a6b
|
Debugger: Added "navigate to" options in memory tools
|
2022-06-27 21:42:05 -04:00 |
|
Sour
|
23c7a47832
|
Debugger: Fixed flickering in tilemap highlights
|
2022-06-27 18:05:41 -04:00 |
|
Sour
|
60889176b7
|
Debugger: Added "draw partial frame" option
|
2022-06-26 21:57:03 -04:00 |
|
Sour
|
5414afdbb4
|
Debugger: Added "Show jump labels" option
|
2022-06-26 14:44:59 -04:00 |
|
Sour
|
437a88d0c3
|
Debugger: Memory Tools - Added "view in [mem type]" action
|
2022-06-25 11:44:18 -04:00 |
|
Sour
|
d0ff9d41de
|
NES: Studybox support
|
2022-06-22 00:16:11 -04:00 |
|
Sour
|
588d284594
|
NES: Fixed UNIF TODOs
|
2022-06-21 00:05:13 -04:00 |
|
Sour
|
1f75992666
|
Debugger: Allow palette editing in palette viewer
|
2022-06-20 20:53:32 -04:00 |
|
Sour
|
35a54505b4
|
Debugger: Added tile editor
|
2022-06-19 15:05:12 -04:00 |
|
Sour
|
deb6668da9
|
Debugger: Merged NES CDL files into a single file, show code/data percentages in status bar, fixed some with reset/load/save cdl
|
2022-06-12 16:22:20 -04:00 |
|
Sour
|
78ca62ed75
|
Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available)
|
2022-06-12 00:26:03 -04:00 |
|
Sour
|
fcd7e64582
|
Debugger: Fixed CDL behavior for SGB, refactor some of the CDL code
|
2022-06-11 15:19:24 -04:00 |
|
Sour
|
2f6fe86e37
|
Debugger: Tilemap viewer - Show mirroring mode for NES
|
2022-06-07 22:50:36 -04:00 |
|
Sour
|
763fc72e14
|
Debugger: Tilemap viewer - Improved highlight functionality for NES
|
2022-06-07 21:20:16 -04:00 |
|
Sour
|
dc229fd12c
|
Debugger: Tilemap/tile viewers - Added support for mode 7 extbg
|
2022-06-06 23:47:16 -04:00 |
|
Sour
|
55b96c9ebc
|
Debugger: Assembler rewrite/refactoring for NES/SNES/PCE
|
2022-05-23 16:46:59 -04:00 |
|
Sour
|
cbb660dc95
|
Debugger: Fixed issues with editing .db code statements
|
2022-05-20 00:26:55 -04:00 |
|
Sour
|
0a6a8e92b2
|
PCE: SuperGrafx support
|
2022-05-15 20:35:56 -04:00 |
|
Sour
|
b4c56e0cfb
|
Linux: Fixed struct size differences between clang & msvc caused by empty base class
|
2022-05-10 18:15:57 -04:00 |
|