Commit graph

14 commits

Author SHA1 Message Date
Sour
99e4106761 NES: HD Packs - Fixed regression in some HD packs due to validations added when adding new features to some tags
Also improved error logging, forced the number of errors to display when the pack is loaded starting, and added stricter checks when using hd pack version 109+
2024-06-05 19:42:33 +09:00
Sour
458464357c NES: HD Packs - Remove invalid <addition> rules after loading the pack 2024-01-23 17:18:54 +09:00
Sour
fd3142fd04 NES: HD Packs - Allow additional sprites to be added by background tiles 2023-09-25 23:13:43 +09:00
Sour
884f465733 NES: HD Packs - Added ability to ignore palette for tile/sprite conditions and addition tag
+ Allow fallback tiles to use "default" tiles when palette doesn't match
Also changes hd pack version to v108
2023-04-22 14:40:41 -04:00
Sour
716227c0a7 UI: Update to Avalonia11-preview6
Notes:
-Uses a copy of VirtualizingStackPanel (to include fixes done after preview6) + fix another issue in lists
-Fixes memory leaks when closing windows (by setting DataContext to null, etc.)
2023-04-10 22:59:48 -04:00
Sour
99acfc71b9 NES: HD Packs - Small performance improvement for additional sprites 2023-03-28 20:10:55 -04:00
Sour
7c38ed47f9 NES: HD Packs - Added blend mode option to backgrounds 2023-03-18 11:28:40 -04:00
Sour
11dbb90732 NES: HD Packs - Performance tweaks
Keep BGs in separate arrays based on their priority to avoid having to scan thousands of background entries for layers that have no backgrounds at all on each frame
2023-03-18 11:16:13 -04:00
Sour
8ec81f0e18 NES: HD Packs - Added "fallback tiles" feature 2023-03-05 18:42:32 -05:00
Sour
180b5faf6d NES: HD Packs - Added support for <addition> tag 2023-03-04 20:18:41 -05:00
Sour
78acaee864 NES: HD Packs - Small performance improvements 2023-03-02 21:00:49 -05:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
Sour
4ee43d8ba7 HD packs WIP 2021-05-10 18:17:58 -04:00
Sour
3e90df5ef4 WIP HD packs 2021-05-09 23:14:30 -04:00