Commit graph

37 commits

Author SHA1 Message Date
Sour
6334ef2a6a Debugger: GBC - Fixed crashes when memory viewer was opened and addresses FF76/FF77 were visible
This was causing the APU to run inside the UI thread, causing memory corruption/crashes
2025-03-11 17:50:19 +09:00
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bbc1087888 GB: Fixed crash in Super Mario Land 2 in GBC mode
When entering Wario's castle, the game frequently crashed in GBC mode.  This was caused by the different timing for the rendering idle cycles - making the GBC timing identical to the GB fixed the crash (and other minor adjustments fixed the couple of GBC test roms that broke as a result)
2024-05-13 20:41:15 +09:00
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0ea8d88a05 GB: Implemented GBC LCDC glitch required to pass cgb-acid-hell test 2024-01-30 22:23:12 +09:00
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36d23cc47d GB: Performance tweaks 2024-01-23 22:26:01 +09:00
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bc3b265e3e GB: Improve BGP mid-scanline writes behavior + tweak halt timing for CGB
ppu_scanline_bgp and m3_bgp_change tests display the correct result
2024-01-23 22:26:01 +09:00
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7af69362e8 GB: Tweak halt IRQ detection timing, change ppu vs cpu order of operation 2024-01-23 22:26:01 +09:00
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79915cc557 GB: Remove unnecessary data from save states 2023-12-27 23:27:07 +09:00
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d9ae147639 GBC: Fixed read/write behavior for some registers
Fixes "OR mask for GBC registers" test
2023-05-12 23:25:23 -04:00
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5ff7d29ffe GB: Added CGB speed change delay
Matches speed_switch_timing_stat (but not speed_switch_timing_ly) - probably not quite accurate but better than no delay at all
2023-03-10 20:32:09 -05:00
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a9081985b5 GB: Reset DIV when CPU speed is toggled on CGB
Fixes speed_switch_timing_div test
2023-03-10 18:10:30 -05:00
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b147bc67d3 GB: Implemented OAM corruption bug 2023-02-26 23:47:27 -05:00
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cbd90e5309 GB: Fixed OAM DMA behavior when reading from >= $FE00
Fixes sources-GS test
2023-02-25 23:50:50 -05:00
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176451ffbb GB: Improved DMA conflict handling, passes "bully" test 2023-02-25 22:35:13 -05:00
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d765f3f37c SGB: Trigger joypad interrupt when SGB updates the GB's input 2023-01-26 19:14:51 -05:00
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1df7d9aeac Debugger: Added freeze address option in memory viewer 2022-09-25 19:56:02 -04:00
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135cab16d2 Debugger: Trace logger - Fixed missing cpu cycle counter for GB 2022-09-19 18:15:12 -04:00
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c90181c1a2 Refactoring - Moved some GB/PCE files into subfolders 2022-09-08 22:23:30 -04:00
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7108bdde36 Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
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152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
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c8a10c8991 Debugger: Fixed issues with label tooltips for cpu registers 2022-08-30 13:45:08 -04:00
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b456170551 Save states: Serializer rework/rewrite 2022-07-20 00:40:32 -04:00
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e855d0466e PCE: Add support for cheat codes 2022-05-09 18:16:16 -04:00
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a79a13eca2 Cheats: Added UI and implemented cheats in core 2022-03-30 12:28:53 -04:00
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50cdababc0 Debugger: Implemented predictive breakpoints for GB 2022-02-20 22:25:35 -05:00
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d754364b26 Debugger: Memory mappings (NES/GB) 2022-01-31 23:20:48 -05:00
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8b142de54a Input: Gameboy input config (core & UI) 2022-01-29 14:43:41 -05:00
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dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
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0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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811696f06f Tile viewer refactoring/improvements 2021-06-21 14:56:41 -04:00
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12bf5c5e1b NES/GB/SNES config, audio filters 2021-04-11 18:50:31 -04:00
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e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
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c7ef756b3f Code reorganization (GB) 2021-04-09 19:13:47 -04:00
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62efa091a8 Gameboy 2021-04-05 00:05:06 -04:00
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70c9a39f3d Step 3 - compiles 2021-04-04 10:53:17 -04:00
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86eb84cce0 Step 2 - fix includes, etc. 2021-04-03 23:16:13 -04:00
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6cee666602 Step 1 - Move files 2021-04-03 21:09:05 -04:00
Renamed from Core/GbMemoryManager.cpp (Browse further)