Commit graph

50 commits

Author SHA1 Message Date
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355ca16074 Debugger: Lua - Added getCdlData API 2024-12-01 15:27:46 +09:00
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13acb3fe42 Added GBA support 2024-03-30 11:42:31 +09:00
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7a2e410883 Debugger: PCE - Fixed crashes with Lua tutorial script due to the way overscan/resolution is handled for the PCE 2024-01-05 14:28:44 +09:00
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1678a5ffab Debugger: Lua - Fixed incorrect names of memType values for cpu memory (nes -> nesMemory, etc.) 2023-10-06 21:02:16 +09:00
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77acdab584 NES: Fixed phase for NTSC filters, allowing 3-phase pattern for Battletoads 2023-03-26 19:53:07 -04:00
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3de8e0d305 Debugger: SNES - Process DSP read/writes + added option to ignore DSP reads/writes 2023-01-25 15:47:29 -05:00
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e6b4d23f70 Rename TODOs that need to be fixed/checked before release to TODOv2 2023-01-05 14:07:08 +09:00
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9a05559eb9 Debugger: Added --testRunner support 2022-12-28 10:44:54 +09:00
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c3dd78b5ab Debugger: Implemented step back for all main CPUs 2022-09-11 14:50:40 -04:00
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7108bdde36 Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
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152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
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0de17a6df1 Debugger: MemoryType::Register refactoring 2022-08-29 20:29:12 -04:00
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ac16a14297 Fixed crash on power off when input controllers were displayed in the HUD + refactor GetControlManager to improve thread safety 2022-08-25 22:22:16 -04:00
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cd3dce9ff2 UI: Upgrade to latest Avalonia builds (Avalonia, AvaloniaEdit, Dock) 2022-08-12 20:24:25 -04:00
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372e91de85 Debugger: Fixed setInput documentation, imported more premade scripts from Mesen 2022-08-09 22:10:30 -04:00
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c9a9ecad3f Debugger: Lua - Fixed example/tutorial script 2022-08-09 21:58:04 -04:00
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629f872270 Debugger: Lua - Enum documentation, code completion improvements 2022-08-09 21:45:04 -04:00
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1a152ecb9f Debugger: Lua - Code completion (WIP) 2022-08-08 23:40:41 -04:00
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b805547bec Debugger: Lua - addCheat/clearCheats 2022-08-04 19:56:10 -04:00
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4fc5b2051e Debugger: Lua - Implemented step, reset 2022-08-04 19:10:30 -04:00
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46bb3d4733 Debugger: Lua - createSavestate/loadSavestate 2022-08-04 18:31:39 -04:00
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9b8ea91194 Debugger: Lua - Implement getPixel 2022-08-03 23:13:29 -04:00
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570bea7d9d Debugger: Lua - Added getMemorySize api 2022-08-03 20:53:04 -04:00
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1bf1d8f84f Debugger: Lua - Allow getAccessCounters to return counters or last access stamps 2022-08-03 20:37:08 -04:00
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991052f8bc Debugger: Lua - getDrawSurfaceSize api, added relative pos to getMouseState 2022-08-03 19:35:18 -04:00
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809fee807b Debugger: Lua - Make getScriptDataFolder return an empty string when IO access is turned off 2022-08-03 00:05:58 -04:00
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240e045f99 Debugger: Lua - Added selectDrawSurface API (+ Linux compilation fixes) 2022-08-02 23:25:41 -04:00
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2eda2cc27e Debugger: Lua - Allow callback to change read/written value, allow callbacks on any memory type (not just cpu memory), allow callbacks for ppu memory 2022-08-02 01:42:14 -04:00
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0e36b496b0 Debugger: Lua - Added measureString, added support for text wrapping in drawString 2022-08-01 20:48:06 -04:00
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6473c84829 Debugger: Lua - Access counters, consoleType/region in getState, getLabelAddress/convertAddress changes 2022-08-01 19:42:50 -04:00
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2b5cac0055 Debugger: Lua - getPrgRomOffset -> convertAddress 2022-07-31 23:26:26 -04:00
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f61f050410 Debugger: Lua - Refactoring/minor performance improvements 2022-07-31 22:57:41 -04:00
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8d7f12efb9 Debugger: Lua - Performance fixes, naming fixes/changes 2022-07-31 19:41:57 -04:00
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6163158637 Debugger: Lua - Implemented getState + setState 2022-07-31 15:00:53 -04:00
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d4feda5ed5 Debugger: Lua - Added getScreenSize api 2022-07-30 20:46:16 -04:00
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63622f0f93 Debugger: Lua - Fixed issues with get/setScreenBuffer 2022-07-30 19:56:43 -04:00
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13ef393c9d Debugger: Minor performance tweaks for getScreenBuffer/setScreenBuffer 2022-07-30 16:47:06 -04:00
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c6e527cded Debugger: Lua - getScreenBuffer/setScreenBuffer, getInput/setInput implementations + other fixes/refactoring 2022-07-30 15:39:07 -04:00
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55b96c9ebc Debugger: Assembler rewrite/refactoring for NES/SNES/PCE 2022-05-23 16:46:59 -04:00
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9d226d6588 Linux: Fixed build, fixed some clang warnings 2022-05-09 20:53:56 -04:00
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8c75f0fc32 Fixed behavior for reset/power cycle shortcuts + fixed deadlock when debugger is active 2022-02-27 22:20:04 -05:00
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581f8ab709 Debugger: Remove memory access count tracking (only keep stamps for memory tools color) 2022-02-16 20:50:00 -05:00
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3615ef0eb1 Core: Enabled warning level 4, fixed/disabled warnings 2022-01-23 12:36:35 -05:00
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dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
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0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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bf27676abb NES - VS system colors + ntsc filter 2021-04-25 21:07:34 -04:00
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e1446b3aa2 NES input work (allpads seems to work fine for all supported scenarios) 2021-04-22 21:32:23 -04:00
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e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
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2a3a955dc3 Reorganize files (debugger + netplay) 2021-04-09 20:01:50 -04:00
Renamed from Core/LuaApi.cpp (Browse further)