Commit graph

9 commits

Author SHA1 Message Date
Sour
c447eaf997 Debugger: Improve call stack/profiler behavior when dealing with some types of stack manipulation 2024-12-17 18:52:17 +09:00
Sour
614e61a2d1 Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
074034aa66 Debugger: Use cpu-specific cycle counts for profiler data
Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
2024-06-23 16:21:49 +09:00
Sour
13acb3fe42 Added GBA support 2024-03-30 11:42:31 +09:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
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efdbd7b82d Debugger: Profiler - Make GB tab use GB clock rather than SNES master clock 2022-07-27 23:52:54 -04:00
Sour
b36edfb024 Debugger: CX4 call stack/profiler support 2022-07-04 17:14:05 -04:00
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6eff74ec0c Debugger: Call stack - double click to navigate (+ grayed out out-of-scope functions) 2022-01-09 15:49:43 -05:00
Sour
2a3a955dc3 Reorganize files (debugger + netplay) 2021-04-09 20:01:50 -04:00
Renamed from Core/CallstackManager.cpp (Browse further)