Commit graph

12212 commits

Author SHA1 Message Date
Rodolfo Bogado
3f5c5e512d some warning fixes, keep track of shader uids even if exclusive mode is used, in that way optimized shader will be compiled in next startup if "Compile shader on startup" is enabled. 2017-10-28 15:33:44 -03:00
Rodolfo Bogado
c4979f61cc fix for issues reported in the forum, add exclusive ubershader support to opengl 2017-10-27 20:12:10 -03:00
Rodolfo Bogado
4dc8fc6f5e merge small change to dx11 2017-10-22 21:59:49 -03:00
Rodolfo Bogado
3a5a87a6de fixes for ubershader used while disabled and fast efb setting not getting saved 2017-10-21 14:58:49 -03:00
Rodolfo Bogado
77d44d2cbc merge ubershaders and implement it in dx11 and 12. 2017-10-19 21:36:32 -03:00
Rodolfo Bogado
f9d833bc9b fix ssaa setting not saved. 2017-09-10 21:39:02 -03:00
Rodolfo Bogado
90881d9cd9 Merge latest master changes 2017-09-09 15:18:37 -03:00
Rodolfo Bogado
ba330d64fc Merge latest master changes 2017-08-29 13:59:45 -03:00
Rodolfo Bogado
53753d0474 fix vulkan indentation 2017-08-19 16:45:47 -03:00
Rodolfo Bogado
1b0b0156d7 fix linux build 2017-08-19 14:40:19 -03:00
Rodolfo Bogado
7f2a3728f4 fix some missing bbox mode in game settings 2017-08-19 14:05:08 -03:00
Rodolfo Bogado
2d35f037d8 Merge latest master changes 2017-08-19 14:01:13 -03:00
Rodolfo Bogado
82c99f375e fix dx12 graphic issues in the last version 2017-08-18 18:37:06 -03:00
Rodolfo Bogado
dcabc3f06a add support for bc7 textures 2017-08-11 23:54:18 -03:00
Rodolfo Bogado
f3bb61f4b0 Merge branch 'master' of https://github.com/Tinob/Ishiiruka 2017-08-10 00:30:45 -03:00
Rodolfo Bogado
3f19e6a60c Improve texture handling in the same way as master 2017-08-10 00:28:50 -03:00
Rodolfo Bogado
2a897a3fd7 fix inverted color in dx9 screenshots 2017-08-10 00:17:51 -03:00
Rodolfo Bogado
3f35e60f48 Fix settings refresh while while the graphic settings window is open 2017-08-09 23:53:35 -03:00
Rodolfo Bogado
74eceb622b Fix version Handling for Ishiiruka 2017-08-09 23:51:53 -03:00
Tinob
8a33661439 Merge pull request #92 from KAMiKAZOW/patch-3
ishiiruka.desktop: Icon=ishiiruka
2017-08-01 16:42:18 -03:00
KAMiKAZOW
2d80550c00 ishiiruka.desktop: Icon=ishiiruka 2017-08-01 21:36:11 +02:00
Rodolfo Bogado
3c3bba98a0 rename more files to avoid master file collisions under linux 2017-07-31 19:08:24 -03:00
Rodolfo Bogado
d2130b8308 Merge branch 'master' of https://github.com/Tinob/Ishiiruka 2017-07-30 23:47:05 -03:00
Rodolfo Bogado
91478a7106 Merge latest master core changes 2017-07-30 23:46:53 -03:00
Tinob
ae4e9a6f10 Merge pull request #91 from KAMiKAZOW/patch-2
Adapt starter to new executable name
2017-07-30 22:52:27 -03:00
KAMiKAZOW
7e41478719 Adapt starter to new executable name 2017-07-31 03:42:53 +02:00
Rodolfo Bogado
f221eeafe5 rename executable name to avoid collision with master 2017-07-30 21:12:19 -03:00
Rodolfo Bogado
2217f807f0 more linux compilation fixes 2017-07-29 17:07:43 -03:00
Rodolfo Bogado
632a715928 fix for linux compilation 2017-07-29 00:07:50 -03:00
Rodolfo Bogado
6067d0f45f fix opengl startup when compile shader on startup is enabled 2017-07-28 20:51:23 -03:00
Rodolfo Bogado
375972eb61 fix for linux compilation 2017-07-28 20:09:54 -03:00
Rodolfo Bogado
74a03d9345 Merge latest master changes 2017-07-23 21:27:13 -03:00
Rodolfo Bogado
279892b39e merge tmem caching 2017-07-17 20:54:26 -03:00
Rodolfo Bogado
16a41fde3a fix The last history crack to support more versions. 2017-07-11 23:49:30 -03:00
Rodolfo Bogado
47d3dde09a separate texture config 2017-07-09 22:37:59 -03:00
Rodolfo Bogado
b1bc1a69a7 small fix for compialtion errors in DolphinFX.glsl, also add the option to filter paint and cell shading using depth. 2017-07-09 20:00:46 -03:00
Rodolfo Bogado
a024a0ad27 small fix to texture size calculation 2017-07-09 19:39:04 -03:00
Rodolfo Bogado
49ad9ea36c merge latest master changes 2017-07-05 00:21:40 -03:00
Rodolfo Bogado
122b4d4197 Apply master code formatting 2017-06-28 21:26:06 -03:00
Rodolfo Bogado
9164db5f5f linux compilation fix 2017-06-26 23:22:53 -03:00
Rodolfo Bogado
64a95ca5e3 fix for auto aspect ratio 2017-06-25 20:13:49 -03:00
Rodolfo Bogado
8bcd8acfe5 small fix for 3d vision 2017-06-25 11:55:02 -03:00
Rodolfo Bogado
7c38e44cb7 fixes for mac osx thanks to Xaec6 for the debugging 2017-06-09 12:41:50 -03:00
Rodolfo Bogado
997e9760f2 fix for devices that does not support sample binding layout (Intel on mac osx) 2017-06-08 19:18:03 -03:00
Rodolfo Bogado
0e29a65335 fixes for shader compilation error and display name reported in the forum 2017-05-25 23:28:22 -03:00
Rodolfo Bogado
2ca424d2a5 fix depth problem in some games 2017-05-21 20:08:23 -03:00
Rodolfo Bogado
b3e47e8070 Merge latest master changes 2017-05-20 14:23:47 -03:00
Rodolfo Bogado
1c87c155dc Fix title column reverting to disabled 2017-05-10 08:35:37 -03:00
Rodolfo Bogado
6665d0e2e3 Merge latest master changes 2017-05-09 22:20:13 -03:00
Rodolfo Bogado
2280ea8fb1 fix dx12 initialization problems, fix rim light issues reported in the forum. 2017-05-09 00:03:10 -03:00