api | ||
bootstrap | ||
gameserver | ||
gradle/wrapper | ||
.gitattributes | ||
.gitignore | ||
build.bat | ||
gradlew | ||
gradlew.bat | ||
gradlew.properties | ||
LICENSE.md | ||
README.md | ||
settings.gradle |
Brainwine
Brainwine is a Deepworld private server written in Java, made with user-friendliness and portability in mind. Due to the time it will take for this project to be complete (and my inconsistent working on it), brainwine has been prematurely open-sourced and is free for all to use. Keep in mind, though, that this server is nowhere near finished. Expect to encounter bad code, bugs and missing features! Brainwine is currently compatible with the latest Steam and iOS versions of Deepworld.
Setup
Setting up your client
Before you can connect to your (or someone else's) server, you must first let Deepworld know to where it should connect. The exact process differs per platform. You may download an installation package for your desired platform here.
Setting up the server
Setting up your own server is as easy as downloading this repository and running gradlew build
in a command prompt.
Alternatively, you can run the provided build.bat
file. After the build task has finished, the output jar will be located in the build
directory.
To start the server, simply run the jar file with a simple command line such as java -jar brainwine.jar -Xms128m -Xmx512m
.
Be aware that Java 8 or newer is required to run Brainwine.
Contributions
Disagree with how I did something? Found a potential error? See some room for improvement? Or just want to add a feature? Glad to hear it! Feel free to make a pull request anytime. Just make sure you follow the code style! And, apologies in advance for the lack of documentation. Haven't gotten around to do it yet. Sorry!
Issues
Found a bug? Before posting an issue, make sure your build is up-to-date and your issue has not already been posted before. Provide a detailed explanation of the issue, and how to reproduce it. I'll get to it ASAP!