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LICENSE.md
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LICENSE.md
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The MIT License (MIT)
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Copyright (c) 2021 kuroppoi
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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README.md
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# Brainwine
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Brainwine is a private server written in Java for a game called Deepworld, made with user-friendliness and portability in mind.
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Due to the time it will take for this project to be complete (and my inconsistent working on it,) brainwine has been prematurely open-sourced
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and is free for all to use. Keep in mind, though, that this server is nowhere near finished. Expect to encounter bad code, bugs and missing features!
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Brainwine is currently only compatible with the Steam version of Deepworld.
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## Setup
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### Setting up your client
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Before you can connect to your (or someone elses) server, you must first let Deepworld know to where it should connect.
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To do this, open the Registry Editor and navigate to `HKEY_CURRENT_USER\SOFTWARE\Bytebin LLC\Deepworld`.
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Look for a String Value called `gateway` or create it if it doesn't exist. Change the value to `local` if you wish to connect to an instance running on your PC, otherwise
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enter the host address and port of the server you wish to join. For example: `12.345.67.89:5001`
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If you did everything correctly, your client should now be ready.
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### Setting up the server
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Setting up your own server is as easy as downloading this repository and running `gradlew build` in a command prompt.
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Alternatively, you can run the provided `build.bat` file. After the build task has finished, the output jar will be located in the `build` directory.
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To start the server, simply run the jar file with a simple command line such as `java -jar brainwine.jar -Xms128m -Xmx512m`.
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Be aware that Java 8 or newer is required to run Brainwine.
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## Contributions
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Disagree with how I did something? Found a potential error? See some room for improvement? Or just want to add a feature?
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Glad to hear it! Feel free to make a pull request anytime. Just make sure you follow the code style!
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And, apologies in advance for the lack of documentation. Haven't gotten around to do it yet. Sorry!
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## Issues
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Found a bug? Before posting an issue, make sure your build is up-to-date and your issue has not already been posted before.
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Provide a detailed explanation of the issue, and how to reproduce it. I'll get to it ASAP!
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