slang-shaders/handheld
2025-03-13 16:22:46 -05:00
..
color-mod big reorganization of handheld and presets (#659) 2024-12-24 16:09:48 -06:00
console-border add params to move console-border x/y 2025-03-13 16:22:46 -05:00
shaders Updated 'screen_offset' and added 'gameboy-advance-dot-matrix-sepia' (#689) 2025-02-27 16:30:58 -06:00
agb001.slangp Newline nits 2018-03-23 18:44:32 -05:00
ags001.slangp Add AGB-001 and AGS-001 LCD shaders ported from mGBA 2018-03-23 18:39:00 -05:00
authentic_gbc.slangp Fix quantization in linearized color buffers (#672) 2025-01-10 17:47:50 -06:00
authentic_gbc_fast.slangp Fix quantization in linearized color buffers (#672) 2025-01-10 17:47:50 -06:00
authentic_gbc_single_pass.slangp Authentic GBC v2.2 (#676) 2025-01-12 13:40:29 -06:00
bevel.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
dot.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
ds-hybrid-sabr.slangp Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469) 2023-08-12 18:09:28 -05:00
ds-hybrid-scalefx.slangp Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469) 2023-08-12 18:09:28 -05:00
gameboy-advance-dot-matrix.slangp remove broken/unused pass from preset 2024-09-16 16:05:45 -05:00
gameboy-color-dot-matrix-white-bg.slangp remove another conflicting pass from preset 2024-09-16 16:07:58 -05:00
gameboy-color-dot-matrix.slangp Updated gameboy preset names based on feedback 2024-04-07 23:12:28 -07:00
gameboy-dark-mode.slangp Light and dark mode versions of handheld/gameboy 2024-02-06 23:20:30 -08:00
gameboy-light-mode.slangp Light and dark mode versions of handheld/gameboy 2024-02-06 23:20:30 -08:00
gameboy-light.slangp Add gameboy-light and gameboy-pocket presets 2016-08-13 11:03:25 -05:00
gameboy-pocket-high-contrast.slangp Added gameboy-pocket-high-contrast 2024-04-04 16:43:54 -07:00
gameboy-pocket.slangp Add gameboy-light and gameboy-pocket presets 2016-08-13 11:03:25 -05:00
gameboy.slangp Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
gb-palette-dmg.slangp replace // comments with # as per spec and fix another missing end-quote; closes #95 2019-01-27 21:58:26 -06:00
gb-palette-light.slangp replace // comments with # as per spec and fix another missing end-quote; closes #95 2019-01-27 21:58:26 -06:00
gb-palette-pocket.slangp replace // comments with # as per spec and fix another missing end-quote; closes #95 2019-01-27 21:58:26 -06:00
gbc-dev.slangp update pokefan's handheld color shaders 2023-08-22 17:34:32 -05:00
lcd-grid-v2.slangp Add parameters to lcd-grid-v2.slangp 2018-02-18 16:19:32 -06:00
lcd-grid.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
lcd-shader.slangp add harlequin's lcd-shader shaders and preset 2020-05-04 19:03:32 -05:00
lcd1x.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
lcd1x_nds.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
lcd1x_psp.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
lcd3x.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
retro-tiles.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
retro-v2.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
retro-v3.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
sameboy-lcd.slangp Add LCD shader ported from SameBoy 2018-03-23 18:40:15 -05:00
simpletex_lcd-4k.slangp Add BACKGROUND_INTENSITY to other simpletex shaders 2023-09-22 10:49:22 -04:00
simpletex_lcd.slangp Add BACKGROUND_INTENSITY to other simpletex shaders 2023-09-22 10:49:22 -04:00
simpletex_lcd_720p.slangp Add BACKGROUND_INTENSITY to other simpletex shaders 2023-09-22 10:49:22 -04:00
zfast-lcd.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00