scummvm/engines/tinsel
2025-02-22 21:42:28 +01:00
..
noir TINSEL: Improve comments for Noir 3D renderer 2024-11-17 09:32:29 +02:00
actors.cpp
actors.h
adpcm.cpp
adpcm.h
anim.cpp
anim.h
background.cpp TINSEL: Improve comments for Noir 3D renderer 2024-11-17 09:32:29 +02:00
background.h
bg.cpp
bmv.cpp JANITORIAL: TINSEL: Fix typos 2024-09-17 00:38:49 +03:00
bmv.h
cliprect.cpp TINSEL: Fix typos 2024-11-17 09:32:29 +02:00
cliprect.h TINSEL: Prepare Noir background drawing code 2024-11-17 09:32:29 +02:00
config.cpp
config.h
configure.engine CONFIGURE: Replace mt32emu component with 'midi' 2024-12-26 22:54:56 +01:00
credits.pl
cursor.cpp JANITORIAL: TINSEL: Fix typos 2024-09-17 00:38:49 +03:00
cursor.h
debugger.cpp
debugger.h
detection.cpp DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.h ENGINES: Add ADDynamicGameDescription class 2024-06-30 18:39:06 +02:00
detection_tables.h TINSEL: Add detection for unsupported DW2 demos 2024-10-20 13:26:09 +02:00
dialogs.cpp TINSEL: Fix save/load menu becoming inaccessible (bug #15723) 2025-02-05 07:08:18 +01:00
dialogs.h
drives.cpp TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
drives.h TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
dw.h JANITORIAL: TINSEL: Fix typos 2024-09-17 00:38:49 +03:00
effect.cpp
events.cpp TINSEL: Add keymapper support 2024-08-31 22:29:09 +03:00
events.h
faders.cpp
faders.h
film.cpp
film.h
font.cpp
font.h
graphics.cpp
graphics.h
handle.cpp TINSEL: Initial work on the early DW2 Windows demo (dw2-win-demo-2-en) 2024-10-21 14:58:23 +03:00
handle.h TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
heapmem.cpp
heapmem.h
inv_objects.cpp
inv_objects.h
mareels.cpp
mareels.h
metaengine.cpp I18N: Normalized "Left Click" to be in title case in keymaps 2024-11-04 15:36:23 +01:00
module.mk TINSEL: Add loading of 3D model in Noir 2024-11-17 09:32:29 +02:00
move.cpp
move.h
movers.cpp TINSEL: Add loading of 3D model in Noir 2024-11-17 09:32:29 +02:00
movers.h TINSEL: Add more Noir movers code 2024-11-17 09:32:29 +02:00
multiobj.cpp
multiobj.h
music.cpp TINSEL: Don't open file from mixing callback 2024-10-27 09:14:44 +01:00
music.h TINSEL: Don't open file from mixing callback 2024-10-27 09:14:44 +01:00
object.cpp
object.h TINSEL: Add more Noir movers code 2024-11-17 09:32:29 +02:00
palette.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
palette.h
pcode.cpp TINSEL: Build time option to skip intro 2024-11-17 09:32:29 +02:00
pcode.h
pdisplay.cpp
pdisplay.h
pid.h
play.cpp
play.h
polygons.cpp
polygons.h
POTFILES
saveload.cpp
savescn.cpp
savescn.h
scene.cpp TINSEL: Improve comments for Noir 3D renderer 2024-11-17 09:32:29 +02:00
scene.h
sched.cpp
sched.h
scn.cpp
scn.h
scroll.cpp
scroll.h
sound.cpp
sound.h
strres.cpp JANITORIAL: TINSEL: Fix typos 2024-09-17 00:38:49 +03:00
strres.h JANITORIAL: TINSEL: Fix typos 2024-09-17 00:38:49 +03:00
sysvar.cpp
sysvar.h
text.cpp
text.h
timers.cpp
timers.h
tinlib.cpp TINSEL: Add loading of 3D model in Noir 2024-11-17 09:32:29 +02:00
tinlib.h
tinsel.cpp TINSEL: Fix missing include 2024-11-17 09:50:16 +01:00
tinsel.h ENGINES: Switch debug channel enums from bitfield to sequential order 2025-02-22 21:42:28 +01:00
token.cpp
token.h