scummvm/engines/testbed/config.cpp
2023-12-24 13:19:25 +01:00

342 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/stream.h"
#include "common/config-manager.h"
#include "engines/engine.h"
#include "testbed/config.h"
#include "testbed/fs.h"
#include "gui/widgets/scrollcontainer.h"
#include "gui/gui-manager.h"
#include "gui/ThemeEval.h"
namespace Testbed {
TestbedOptionsDialog::TestbedOptionsDialog(Common::Array<Testsuite *> &tsList, TestbedConfigManager *tsConfMan) :
GUI::Dialog(0, 0, 0, 0),
_testbedConfMan(tsConfMan) {
_testContainerDisplay = new GUI::ScrollContainerWidget(this, 0, 0, 0, 0);
_testContainerDisplay->setBackgroundType(GUI::ThemeEngine::kWidgetBackgroundNo);
// Construct a String Array
Common::Array<Testsuite *>::const_iterator iter;
Common::U32String description;
uint selected = 0;
for (iter = tsList.begin(); iter != tsList.end(); iter++) {
_testSuiteArray.push_back(*iter);
description = (*iter)->getDescription();
GUI::CheckboxWidget *checkbox;
checkbox = new GUI::CheckboxWidget(_testContainerDisplay, 0, 0, 0, 0, description, Common::U32String());
if ((*iter)->isEnabled()) {
checkbox->setState(true);
selected++;
} else {
checkbox->setState(false);
}
_testSuiteCheckboxArray.push_back(checkbox);
}
_messageText = new GUI::StaticTextWidget(this, 0, 0, 0, 0, Common::U32String("Select Testsuites to Execute"), Graphics::kTextAlignLeft);
if (selected > (tsList.size() - selected)) {
_selectButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Deselect All"), Common::U32String(), kTestbedDeselectAll, 0);
} else {
_selectButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Select All"), Common::U32String(), kTestbedSelectAll, 0);
}
_runTestButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Run tests"), Common::U32String(), GUI::kCloseCmd);
_quitButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Exit Testbed"), Common::U32String(), kTestbedQuitCmd);
reflowLayout();
}
TestbedOptionsDialog::~TestbedOptionsDialog() {}
void TestbedOptionsDialog::reflowLayout() {
// Calculate all sizes for widgets
uint16 lineHeight = g_gui.xmlEval()->getVar("Globals.Line.Height");
int16 overlayWidth = g_system->getOverlayWidth();
int16 overlayHeight = g_system->getOverlayHeight();
uint16 xPos = lineHeight;
uint16 padding = 32;
// handle the low res
if (overlayHeight < 500) {
xPos = xPos / 2;
padding = 16;
}
uint16 buttonHeight = lineHeight * 2;
uint16 buttonWidth = lineHeight * 5;
uint16 dialogWidth = overlayWidth - padding * 2;
uint16 dialogHeight = overlayHeight - padding * 2;
uint16 buttonPosY = dialogHeight - buttonHeight - lineHeight;
uint16 containerWidth = dialogWidth - padding;
uint16 containerHeight = dialogHeight - padding - lineHeight * 4 - buttonHeight;
this->resize(padding, padding, dialogWidth, dialogHeight, false);
_testContainerDisplay->setSize(containerWidth, containerHeight);
_testContainerDisplay->setPos(0, lineHeight * 3);
for (auto &iter : _testSuiteCheckboxArray) {
iter->setPos(xPos, (&iter - _testSuiteCheckboxArray.begin()) * lineHeight * 2);
iter->setSize(containerWidth - padding - xPos, lineHeight * 1.5f);
}
_messageText->setPos(xPos, lineHeight);
_messageText->setSize(containerWidth - padding - xPos, lineHeight);
_selectButton->setPos(xPos, buttonPosY);
_selectButton->setSize(buttonWidth, buttonHeight);
_runTestButton->setPos(dialogWidth - padding * 2 - buttonWidth * 2, buttonPosY);
_runTestButton->setSize(buttonWidth, buttonHeight);
_quitButton->setPos(dialogWidth - padding - buttonWidth, buttonPosY);
_quitButton->setSize(buttonWidth, buttonHeight);
Dialog::reflowLayout();
}
void TestbedOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
Testsuite *ts;
Common::WriteStream *ws;
switch (cmd) {
case kTestbedQuitCmd:
Engine::quitGame();
close();
break;
case kTestbedDeselectAll:
_selectButton->setLabel("Select All");
_selectButton->setCmd(kTestbedSelectAll);
for (uint i = 0; i < _testSuiteArray.size(); i++) {
_testSuiteCheckboxArray[i]->setState(false);
}
break;
case kTestbedSelectAll:
_selectButton->setLabel("Deselect All");
_selectButton->setCmd(kTestbedDeselectAll);
for (uint i = 0; i < _testSuiteArray.size(); i++) {
_testSuiteCheckboxArray[i]->setState(true);
}
break;
case GUI::kCloseCmd:
// This is final selected state, write it to config file.
for (uint i = 0; i < _testSuiteCheckboxArray.size(); i++) {
ts = _testSuiteArray[i];
if (_testSuiteCheckboxArray[i]->getState()) {
if (ts) {
ts->enable(true);
}
} else {
if (ts) {
ts->enable(false);
}
}
}
ws = _testbedConfMan->getConfigWriteStream();
if (ws) {
_testbedConfMan->writeTestbedConfigToStream(ws);
delete ws;
}
break;
default:
break;
}
GUI::Dialog::handleCommand(sender, cmd, data);
}
void TestbedInteractionDialog::addText(uint w, uint h, const Common::String text, Graphics::TextAlign textAlign, uint xOffset, uint yPadding) {
if (!xOffset) {
xOffset = _xOffset;
}
_yOffset += yPadding;
new GUI::StaticTextWidget(this, xOffset, _yOffset, w, h, true, text, textAlign);
_yOffset += h;
}
void TestbedInteractionDialog::addButton(uint w, uint h, const Common::String name, uint32 cmd, uint xOffset, uint yPadding) {
if (!xOffset) {
xOffset = _xOffset;
}
_yOffset += yPadding;
_buttonArray.push_back(new GUI::ButtonWidget(this, xOffset, _yOffset, w, h, true, name, Common::U32String(), cmd));
_yOffset += h;
}
void TestbedInteractionDialog::addList(uint x, uint y, uint w, uint h, const Common::Array<Common::U32String> &strArray, uint yPadding) {
_yOffset += yPadding;
GUI::ListWidget *list = new GUI::ListWidget(this, x, y, w, h, true);
list->setEditable(false);
list->setNumberingMode(GUI::kListNumberingOff);
list->setList(strArray);
_yOffset += h;
}
void TestbedInteractionDialog::addButtonXY(uint x, uint /*y*/, uint w, uint h, const Common::String name, uint32 cmd) {
_buttonArray.push_back(new GUI::ButtonWidget(this, x, _yOffset, w, h, true, name, Common::U32String(), cmd));
}
void TestbedInteractionDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
GUI::Dialog::handleCommand(sender, cmd, data);
}
void TestbedConfigManager::initDefaultConfiguration() {
// Default Configuration
// Add Global configuration Parameters here.
_configFileInterface.setKey("isSessionInteractive", "Global", "true");
}
void TestbedConfigManager::writeTestbedConfigToStream(Common::WriteStream *ws) {
for (Common::Array<Testsuite *>::const_iterator i = _testsuiteList.begin(); i < _testsuiteList.end(); i++) {
_configFileInterface.setKey("this", (*i)->getName(), boolToString((*i)->isEnabled()));
const Common::Array<Test *> &testList = (*i)->getTestList();
for (Common::Array<Test *>::const_iterator j = testList.begin(); j != testList.end(); j++) {
_configFileInterface.setKey((*j)->featureName, (*i)->getName(), boolToString((*j)->enabled));
}
}
_configFileInterface.saveToStream(*ws);
ws->flush();
}
Common::SeekableReadStream *TestbedConfigManager::getConfigReadStream() const {
// Look for config file using SearchMan
Common::SeekableReadStream *rs = SearchMan.createReadStreamForMember(Common::Path(_configFileName));
return rs;
}
Common::WriteStream *TestbedConfigManager::getConfigWriteStream() const {
// Look for config file in game-path
const Common::Path &path = ConfMan.getPath("path");
Common::WriteStream *ws;
Common::FSNode gameRoot(path);
Common::FSNode config = gameRoot.getChild(_configFileName);
ws = config.createWriteStream();
return ws;
}
void TestbedConfigManager::parseConfigFile() {
Common::SeekableReadStream *rs = getConfigReadStream();
if (!rs) {
Testsuite::logPrintf("Info! No config file found, using default configuration.\n");
initDefaultConfiguration();
return;
}
_configFileInterface.loadFromStream(*rs);
Common::INIFile::SectionList sections = _configFileInterface.getSections();
Testsuite *currTS = 0;
for (Common::INIFile::SectionList::const_iterator i = sections.begin(); i != sections.end(); i++) {
if (i->name.equalsIgnoreCase("Global")) {
// Global params may be directly queried, ignore them
} else {
// A testsuite, process it.
currTS = getTestsuiteByName(i->name);
Common::INIFile::SectionKeyList kList = i->getKeys();
if (!currTS) {
Testsuite::logPrintf("Warning! Error in config: Testsuite %s not found\n", i->name.c_str());
continue;
}
for (Common::INIFile::SectionKeyList::const_iterator j = kList.begin(); j != kList.end(); j++) {
if (j->key.equalsIgnoreCase("this")) {
currTS->enable(stringToBool(j->value));
} else {
if (!currTS->enableTest(j->key, stringToBool(j->value))) {
Testsuite::logPrintf("Warning! Error in config: Test %s not found\n", j->key.c_str());
}
}
}
}
}
delete rs;
}
int TestbedConfigManager::getNumSuitesEnabled() {
int count = 0;
for (uint i = 0; i < _testsuiteList.size(); i++) {
if (_testsuiteList[i]->isEnabled()) {
count++;
}
}
return count;
}
Testsuite *TestbedConfigManager::getTestsuiteByName(const Common::String &name) {
for (uint i = 0; i < _testsuiteList.size(); i++) {
if (name.equalsIgnoreCase(_testsuiteList[i]->getName())) {
return _testsuiteList[i];
}
}
return 0;
}
void TestbedConfigManager::selectTestsuites() {
parseConfigFile();
if (_configFileInterface.hasKey("isSessionInteractive", "Global")) {
Common::String in;
_configFileInterface.getKey("isSessionInteractive", "Global", in);
ConfParams.setSessionAsInteractive(stringToBool(in));
}
if (!ConfParams.isSessionInteractive()) {
// Non interactive sessions don't need to go beyond
return;
}
// XXX: disabling these as of now for fastly testing other tests
// Testsuite::isSessionInteractive = false;
Common::String prompt("Welcome to the ScummVM testbed!\n"
"It is a framework to test the various ScummVM subsystems namely GFX, Sound, FS, events etc.\n"
"If you see this, it means interactive tests would run on this system :)\n");
if (!ConfParams.isGameDataFound()) {
prompt += "\nSeems like Game data files are not configured properly.\n"
"Create Game data files using script ./create-testbed-data.sh in dists/engine-data\n"
"Next, Configure the game path in launcher / command-line.\n"
"Currently a few testsuites namely FS/AudioCD/MIDI would be disabled\n";
}
Testsuite::logPrintf("Info! : Interactive tests are also being executed.\n");
if (Testsuite::handleInteractiveInput(prompt, "Proceed?", "Customize", kOptionRight)) {
if (Engine::shouldQuit()) {
return;
}
// Select testsuites using checkboxes
TestbedOptionsDialog tbd(_testsuiteList, this);
tbd.runModal();
}
// Clear it to remove entries before next rerun
_configFileInterface.clear();
}
} // End of namespace Testbed