/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/stream.h" #include "common/config-manager.h" #include "engines/engine.h" #include "testbed/config.h" #include "testbed/fs.h" #include "gui/widgets/scrollcontainer.h" #include "gui/gui-manager.h" #include "gui/ThemeEval.h" namespace Testbed { TestbedOptionsDialog::TestbedOptionsDialog(Common::Array &tsList, TestbedConfigManager *tsConfMan) : GUI::Dialog(0, 0, 0, 0), _testbedConfMan(tsConfMan) { _testContainerDisplay = new GUI::ScrollContainerWidget(this, 0, 0, 0, 0); _testContainerDisplay->setBackgroundType(GUI::ThemeEngine::kWidgetBackgroundNo); // Construct a String Array Common::Array::const_iterator iter; Common::U32String description; uint selected = 0; for (iter = tsList.begin(); iter != tsList.end(); iter++) { _testSuiteArray.push_back(*iter); description = (*iter)->getDescription(); GUI::CheckboxWidget *checkbox; checkbox = new GUI::CheckboxWidget(_testContainerDisplay, 0, 0, 0, 0, description, Common::U32String()); if ((*iter)->isEnabled()) { checkbox->setState(true); selected++; } else { checkbox->setState(false); } _testSuiteCheckboxArray.push_back(checkbox); } _messageText = new GUI::StaticTextWidget(this, 0, 0, 0, 0, Common::U32String("Select Testsuites to Execute"), Graphics::kTextAlignLeft); if (selected > (tsList.size() - selected)) { _selectButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Deselect All"), Common::U32String(), kTestbedDeselectAll, 0); } else { _selectButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Select All"), Common::U32String(), kTestbedSelectAll, 0); } _runTestButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Run tests"), Common::U32String(), GUI::kCloseCmd); _quitButton = new GUI::ButtonWidget(this, 0, 0, 0, 0, Common::U32String("Exit Testbed"), Common::U32String(), kTestbedQuitCmd); reflowLayout(); } TestbedOptionsDialog::~TestbedOptionsDialog() {} void TestbedOptionsDialog::reflowLayout() { // Calculate all sizes for widgets uint16 lineHeight = g_gui.xmlEval()->getVar("Globals.Line.Height"); int16 overlayWidth = g_system->getOverlayWidth(); int16 overlayHeight = g_system->getOverlayHeight(); uint16 xPos = lineHeight; uint16 padding = 32; // handle the low res if (overlayHeight < 500) { xPos = xPos / 2; padding = 16; } uint16 buttonHeight = lineHeight * 2; uint16 buttonWidth = lineHeight * 5; uint16 dialogWidth = overlayWidth - padding * 2; uint16 dialogHeight = overlayHeight - padding * 2; uint16 buttonPosY = dialogHeight - buttonHeight - lineHeight; uint16 containerWidth = dialogWidth - padding; uint16 containerHeight = dialogHeight - padding - lineHeight * 4 - buttonHeight; this->resize(padding, padding, dialogWidth, dialogHeight, false); _testContainerDisplay->setSize(containerWidth, containerHeight); _testContainerDisplay->setPos(0, lineHeight * 3); for (auto &iter : _testSuiteCheckboxArray) { iter->setPos(xPos, (&iter - _testSuiteCheckboxArray.begin()) * lineHeight * 2); iter->setSize(containerWidth - padding - xPos, lineHeight * 1.5f); } _messageText->setPos(xPos, lineHeight); _messageText->setSize(containerWidth - padding - xPos, lineHeight); _selectButton->setPos(xPos, buttonPosY); _selectButton->setSize(buttonWidth, buttonHeight); _runTestButton->setPos(dialogWidth - padding * 2 - buttonWidth * 2, buttonPosY); _runTestButton->setSize(buttonWidth, buttonHeight); _quitButton->setPos(dialogWidth - padding - buttonWidth, buttonPosY); _quitButton->setSize(buttonWidth, buttonHeight); Dialog::reflowLayout(); } void TestbedOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) { Testsuite *ts; Common::WriteStream *ws; switch (cmd) { case kTestbedQuitCmd: Engine::quitGame(); close(); break; case kTestbedDeselectAll: _selectButton->setLabel("Select All"); _selectButton->setCmd(kTestbedSelectAll); for (uint i = 0; i < _testSuiteArray.size(); i++) { _testSuiteCheckboxArray[i]->setState(false); } break; case kTestbedSelectAll: _selectButton->setLabel("Deselect All"); _selectButton->setCmd(kTestbedDeselectAll); for (uint i = 0; i < _testSuiteArray.size(); i++) { _testSuiteCheckboxArray[i]->setState(true); } break; case GUI::kCloseCmd: // This is final selected state, write it to config file. for (uint i = 0; i < _testSuiteCheckboxArray.size(); i++) { ts = _testSuiteArray[i]; if (_testSuiteCheckboxArray[i]->getState()) { if (ts) { ts->enable(true); } } else { if (ts) { ts->enable(false); } } } ws = _testbedConfMan->getConfigWriteStream(); if (ws) { _testbedConfMan->writeTestbedConfigToStream(ws); delete ws; } break; default: break; } GUI::Dialog::handleCommand(sender, cmd, data); } void TestbedInteractionDialog::addText(uint w, uint h, const Common::String text, Graphics::TextAlign textAlign, uint xOffset, uint yPadding) { if (!xOffset) { xOffset = _xOffset; } _yOffset += yPadding; new GUI::StaticTextWidget(this, xOffset, _yOffset, w, h, true, text, textAlign); _yOffset += h; } void TestbedInteractionDialog::addButton(uint w, uint h, const Common::String name, uint32 cmd, uint xOffset, uint yPadding) { if (!xOffset) { xOffset = _xOffset; } _yOffset += yPadding; _buttonArray.push_back(new GUI::ButtonWidget(this, xOffset, _yOffset, w, h, true, name, Common::U32String(), cmd)); _yOffset += h; } void TestbedInteractionDialog::addList(uint x, uint y, uint w, uint h, const Common::Array &strArray, uint yPadding) { _yOffset += yPadding; GUI::ListWidget *list = new GUI::ListWidget(this, x, y, w, h, true); list->setEditable(false); list->setNumberingMode(GUI::kListNumberingOff); list->setList(strArray); _yOffset += h; } void TestbedInteractionDialog::addButtonXY(uint x, uint /*y*/, uint w, uint h, const Common::String name, uint32 cmd) { _buttonArray.push_back(new GUI::ButtonWidget(this, x, _yOffset, w, h, true, name, Common::U32String(), cmd)); } void TestbedInteractionDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) { GUI::Dialog::handleCommand(sender, cmd, data); } void TestbedConfigManager::initDefaultConfiguration() { // Default Configuration // Add Global configuration Parameters here. _configFileInterface.setKey("isSessionInteractive", "Global", "true"); } void TestbedConfigManager::writeTestbedConfigToStream(Common::WriteStream *ws) { for (Common::Array::const_iterator i = _testsuiteList.begin(); i < _testsuiteList.end(); i++) { _configFileInterface.setKey("this", (*i)->getName(), boolToString((*i)->isEnabled())); const Common::Array &testList = (*i)->getTestList(); for (Common::Array::const_iterator j = testList.begin(); j != testList.end(); j++) { _configFileInterface.setKey((*j)->featureName, (*i)->getName(), boolToString((*j)->enabled)); } } _configFileInterface.saveToStream(*ws); ws->flush(); } Common::SeekableReadStream *TestbedConfigManager::getConfigReadStream() const { // Look for config file using SearchMan Common::SeekableReadStream *rs = SearchMan.createReadStreamForMember(Common::Path(_configFileName)); return rs; } Common::WriteStream *TestbedConfigManager::getConfigWriteStream() const { // Look for config file in game-path const Common::Path &path = ConfMan.getPath("path"); Common::WriteStream *ws; Common::FSNode gameRoot(path); Common::FSNode config = gameRoot.getChild(_configFileName); ws = config.createWriteStream(); return ws; } void TestbedConfigManager::parseConfigFile() { Common::SeekableReadStream *rs = getConfigReadStream(); if (!rs) { Testsuite::logPrintf("Info! No config file found, using default configuration.\n"); initDefaultConfiguration(); return; } _configFileInterface.loadFromStream(*rs); Common::INIFile::SectionList sections = _configFileInterface.getSections(); Testsuite *currTS = 0; for (Common::INIFile::SectionList::const_iterator i = sections.begin(); i != sections.end(); i++) { if (i->name.equalsIgnoreCase("Global")) { // Global params may be directly queried, ignore them } else { // A testsuite, process it. currTS = getTestsuiteByName(i->name); Common::INIFile::SectionKeyList kList = i->getKeys(); if (!currTS) { Testsuite::logPrintf("Warning! Error in config: Testsuite %s not found\n", i->name.c_str()); continue; } for (Common::INIFile::SectionKeyList::const_iterator j = kList.begin(); j != kList.end(); j++) { if (j->key.equalsIgnoreCase("this")) { currTS->enable(stringToBool(j->value)); } else { if (!currTS->enableTest(j->key, stringToBool(j->value))) { Testsuite::logPrintf("Warning! Error in config: Test %s not found\n", j->key.c_str()); } } } } } delete rs; } int TestbedConfigManager::getNumSuitesEnabled() { int count = 0; for (uint i = 0; i < _testsuiteList.size(); i++) { if (_testsuiteList[i]->isEnabled()) { count++; } } return count; } Testsuite *TestbedConfigManager::getTestsuiteByName(const Common::String &name) { for (uint i = 0; i < _testsuiteList.size(); i++) { if (name.equalsIgnoreCase(_testsuiteList[i]->getName())) { return _testsuiteList[i]; } } return 0; } void TestbedConfigManager::selectTestsuites() { parseConfigFile(); if (_configFileInterface.hasKey("isSessionInteractive", "Global")) { Common::String in; _configFileInterface.getKey("isSessionInteractive", "Global", in); ConfParams.setSessionAsInteractive(stringToBool(in)); } if (!ConfParams.isSessionInteractive()) { // Non interactive sessions don't need to go beyond return; } // XXX: disabling these as of now for fastly testing other tests // Testsuite::isSessionInteractive = false; Common::String prompt("Welcome to the ScummVM testbed!\n" "It is a framework to test the various ScummVM subsystems namely GFX, Sound, FS, events etc.\n" "If you see this, it means interactive tests would run on this system :)\n"); if (!ConfParams.isGameDataFound()) { prompt += "\nSeems like Game data files are not configured properly.\n" "Create Game data files using script ./create-testbed-data.sh in dists/engine-data\n" "Next, Configure the game path in launcher / command-line.\n" "Currently a few testsuites namely FS/AudioCD/MIDI would be disabled\n"; } Testsuite::logPrintf("Info! : Interactive tests are also being executed.\n"); if (Testsuite::handleInteractiveInput(prompt, "Proceed?", "Customize", kOptionRight)) { if (Engine::shouldQuit()) { return; } // Select testsuites using checkboxes TestbedOptionsDialog tbd(_testsuiteList, this); tbd.runModal(); } // Clear it to remove entries before next rerun _configFileInterface.clear(); } } // End of namespace Testbed