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This is to avoid file name inclusion clashes with graphics/palette.h placed in common code, as uncovered by PR #6471 After discussing with @sluicebox, this is a simpler solution, where only the offending palette.* files are renamed, without affecting palette32.*, or introducing a sci prefix in files |
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.. | ||
features.cpp | ||
features.h | ||
file.cpp | ||
file.h | ||
gc.cpp | ||
gc.h | ||
guest_additions.cpp | ||
guest_additions.h | ||
hoyle5poker.cpp | ||
hoyle5poker.h | ||
kernel.cpp | ||
kernel.h | ||
kernel_tables.h | ||
kevent.cpp | ||
kfile.cpp | ||
kgraphics.cpp | ||
kgraphics32.cpp | ||
klists.cpp | ||
kmath.cpp | ||
kmenu.cpp | ||
kmisc.cpp | ||
kmovement.cpp | ||
kparse.cpp | ||
kpathing.cpp | ||
kscripts.cpp | ||
ksound.cpp | ||
kstring.cpp | ||
kvideo.cpp | ||
message.cpp | ||
message.h | ||
object.cpp | ||
object.h | ||
savegame.cpp | ||
savegame.h | ||
script.cpp | ||
script.h | ||
script_patches.cpp | ||
script_patches.h | ||
scriptdebug.cpp | ||
scriptdebug.h | ||
seg_manager.cpp | ||
seg_manager.h | ||
segment.cpp | ||
segment.h | ||
selector.cpp | ||
selector.h | ||
state.cpp | ||
state.h | ||
static_selectors.cpp | ||
tts.cpp | ||
tts.h | ||
vm.cpp | ||
vm.h | ||
vm_types.cpp | ||
vm_types.h | ||
workarounds.cpp | ||
workarounds.h |