scummvm/engines/mtropolis/coroutine_manager.h
2024-08-28 22:58:25 -04:00

45 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MTROPOLIS_COROUTINE_MANAGER_H
#define MTROPOLIS_COROUTINE_MANAGER_H
#include "mtropolis/coroutine_protos.h"
namespace MTropolis {
struct CoroutineStackFrame2;
struct CompiledCoroutine;
struct ICoroutineCompiler;
struct CoroutineParamsBase;
struct ICoroutineManager {
virtual ~ICoroutineManager();
virtual void registerCoroutine(CompiledCoroutine **compiledCoroPtr) = 0;
virtual void compileCoroutine(CompiledCoroutine **compiledCoroPtr, CoroutineCompileFunction_t compileFunction, bool isVoidReturn) = 0;
static ICoroutineManager *create();
};
} // End of namespace MTropolis
#endif