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63 lines
2.1 KiB
C++
63 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_METAENGINE_H
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#define M4_METAENGINE_H
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#include "graphics/surface.h"
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#include "engines/advancedDetector.h"
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#include "engines/m4/detection.h"
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class M4MetaEngine : public AdvancedMetaEngine<M4::M4GameDescription> {
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private:
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Common::InSaveFile *getOriginalSave(const Common::String &saveName) const;
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public:
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Graphics::Surface *_thumbnail = nullptr;
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public:
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~M4MetaEngine() override {}
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const char *getName() const override;
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Common::Error createInstance(OSystem *syst, Engine **engine, const M4::M4GameDescription *desc) const override;
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/**
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* Determine whether the engine supports the specified MetaEngine feature.
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*
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* Used by e.g. the launcher to determine whether to enable the Load button.
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*/
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bool hasFeature(MetaEngineFeature f) const override;
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const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
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/**
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* Convert the current screen contents to a thumbnail. Can be overriden by individual
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* engine meta engines to provide their own thumb, such as hiding any on-screen save
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* dialog so that it won't appear in the thumbnail.
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*/
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void getSavegameThumbnail(Graphics::Surface &thumb) override;
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};
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#endif // M4_METAENGINE_H
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