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91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1999-2000 Revolution Software Ltd.
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* This code is based on source code created by Revolution Software,
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* used with permission.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ICB_PSX_TMAN_H
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#define ICB_PSX_TMAN_H
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#include "engines/icb/gfx/psx_pcgpu.h"
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namespace ICB {
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#define MAX_NUMBER_SLOTS 8
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#define MAX_NUMBER_PALETTES 10
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#define N_TILES_X 4
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#define N_TILES_Y 4
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#define MAX_NUMBER_TILES (N_TILES_X * N_TILES_Y)
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typedef struct TextureInfo {
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// DO NOT CHANGE THIS SECTION OF THE STRUCTURE
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// AS PSX ASSMEBLER ROUTINES RELY ON IT BEING LIKE THIS
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int16 tsb; // tpf | abr | texture_page = getTpate( tpf, abr, x, y );
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int16 cba; // cy | cx = getClut(cx,cy)
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uint8 uoffset;
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uint8 voffset;
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int16 padding;
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// DO WHAT YOU LIKE FROM HERE ONWARDS
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uint32 id;
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uint32 age;
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RECT16 r;
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} TextureInfo;
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typedef struct PaletteInfo {
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uint32 id;
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uint32 age;
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int16 x;
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int16 y;
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int16 cba; // cy | cx = getClut(cx,cy)
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int16 padding;
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} PaletteInfo;
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class TextureManager {
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public:
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TextureManager();
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TextureManager(int16 nx0, int16 ny0, int16 nx1, int16 ny1);
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~TextureManager();
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void Init(int16 nx0, int16 ny0, int16 nx1, int16 ny1);
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TextureInfo *FindTexture(uint32 id, uint32 age);
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TextureInfo *AddTexture(uint32 *tim_ptr, uint32 id, uint32 age, uint16 imgW, uint16 imgH);
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PaletteInfo *FindPalette(uint32 id, uint32 age);
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PaletteInfo *AddPalette(uint32 *clut_ptr, uint32 id, uint32 age);
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void PurgeAll(void);
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TextureInfo tSlots[MAX_NUMBER_SLOTS];
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PaletteInfo pSlots[MAX_NUMBER_PALETTES];
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uint8 inuse[MAX_NUMBER_TILES];
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int16 x0, y0;
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int16 x1, y1;
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uint16 tileW, tileH;
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uint32 nSlotsUsed;
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uint32 nPalettesUsed;
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};
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} // End of namespace ICB
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#endif // #ifndef PSX_TMAN_H
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