/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1999-2000 Revolution Software Ltd. * This code is based on source code created by Revolution Software, * used with permission. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ICB_PSX_TMAN_H #define ICB_PSX_TMAN_H #include "engines/icb/gfx/psx_pcgpu.h" namespace ICB { #define MAX_NUMBER_SLOTS 8 #define MAX_NUMBER_PALETTES 10 #define N_TILES_X 4 #define N_TILES_Y 4 #define MAX_NUMBER_TILES (N_TILES_X * N_TILES_Y) typedef struct TextureInfo { // DO NOT CHANGE THIS SECTION OF THE STRUCTURE // AS PSX ASSMEBLER ROUTINES RELY ON IT BEING LIKE THIS int16 tsb; // tpf | abr | texture_page = getTpate( tpf, abr, x, y ); int16 cba; // cy | cx = getClut(cx,cy) uint8 uoffset; uint8 voffset; int16 padding; // DO WHAT YOU LIKE FROM HERE ONWARDS uint32 id; uint32 age; RECT16 r; } TextureInfo; typedef struct PaletteInfo { uint32 id; uint32 age; int16 x; int16 y; int16 cba; // cy | cx = getClut(cx,cy) int16 padding; } PaletteInfo; class TextureManager { public: TextureManager(); TextureManager(int16 nx0, int16 ny0, int16 nx1, int16 ny1); ~TextureManager(); void Init(int16 nx0, int16 ny0, int16 nx1, int16 ny1); TextureInfo *FindTexture(uint32 id, uint32 age); TextureInfo *AddTexture(uint32 *tim_ptr, uint32 id, uint32 age, uint16 imgW, uint16 imgH); PaletteInfo *FindPalette(uint32 id, uint32 age); PaletteInfo *AddPalette(uint32 *clut_ptr, uint32 id, uint32 age); void PurgeAll(void); TextureInfo tSlots[MAX_NUMBER_SLOTS]; PaletteInfo pSlots[MAX_NUMBER_PALETTES]; uint8 inuse[MAX_NUMBER_TILES]; int16 x0, y0; int16 x1, y1; uint16 tileW, tileH; uint32 nSlotsUsed; uint32 nPalettesUsed; }; } // End of namespace ICB #endif // #ifndef PSX_TMAN_H