scummvm/engines/grim/movie/codecs/smush_decoder.h
2024-11-03 09:40:07 +02:00

156 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRIM_SMUSH_DECODER_H
#define GRIM_SMUSH_DECODER_H
#include "audio/audiostream.h"
#include "video/video_decoder.h"
#include "graphics/surface.h"
namespace Audio {
class QueuingAudioStream;
}
namespace Grim {
class Codec48Decoder;
class Blocky8;
class Blocky16;
class SmushDecoder : public Video::VideoDecoder {
public:
SmushDecoder();
~SmushDecoder();
int getX() const { return _videoTrack->_x; }
int getY() const { return _videoTrack->_y; }
void setLooping(bool l);
bool isRewindable() const override { return true; }
bool isSeekable() const override { return true; }
bool rewind() override;
bool seekIntern(const Audio::Timestamp &time) override;
bool loadStream(Common::SeekableReadStream *stream) override;
protected:
bool readHeader();
void handleFrameDemo();
void handleFrame();
bool handleFramesHeader();
void handleFRME(Common::SeekableReadStream *stream, uint32 size);
void init();
void close() override;
const Graphics::Surface *decodeNextFrame() override;
class SmushVideoTrack : public FixedRateVideoTrack {
public:
SmushVideoTrack(int width, int height, int fps, int numFrames, bool is16Bit);
~SmushVideoTrack();
uint16 getWidth() const override { return _width; }
uint16 getHeight() const override { return _height; }
Graphics::PixelFormat getPixelFormat() const override { return _format; }
int getCurFrame() const override { return _curFrame; }
void setCurFrame(int frame) { _curFrame = frame; }
int getFrameCount() const override { return _nbframes; }
Common::Rational getFrameRate() const override { return _frameRate; }
void setMsPerFrame(int ms);
void finishFrame();
bool isSeekable() const override { return true; }
bool seek(const Audio::Timestamp &time) override { return true; }
void setFrameStart(int frame);
void handleBlocky16(Common::SeekableReadStream *stream, uint32 size);
void handleFrameObject(Common::SeekableReadStream *stream, uint32 size);
void handleDeltaPalette(Common::SeekableReadStream *stream, int32 size);
void init();
Graphics::Surface *decodeNextFrame() override;
const byte *getPalette() const override { _dirtyPalette = false; return _palette; }
bool hasDirtyPalette() const override { return _dirtyPalette; }
byte *getPal() { _dirtyPalette = true; return _palette; }
int _x, _y;
private:
void convertDemoFrame();
bool _is16Bit;
int32 _curFrame;
byte _palette[0x300];
int16 _deltaPal[0x300];
mutable bool _dirtyPalette;
int _width, _height;
Graphics::Surface _surface;
Graphics::PixelFormat _format;
Common::Rational _frameRate;
Blocky8 *_blocky8;
Blocky16 *_blocky16;
Codec48Decoder *_codec48;
int32 _nbframes;
int _frameStart;
};
class SmushAudioTrack : public AudioTrack {
public:
SmushAudioTrack(Audio::Mixer::SoundType soundType, bool isVima, int freq = 22050, int channels = -1);
~SmushAudioTrack();
Audio::AudioStream *getAudioStream() const override { return _queueStream; }
bool isSeekable() const override { return true; }
bool seek(const Audio::Timestamp &time) override;
void skipSamples(int samples);
inline int getRate() const { return _queueStream->getRate(); }
void handleVIMA(Common::SeekableReadStream *stream, uint32 size);
void handleIACT(Common::SeekableReadStream *stream, int32 size);
void init();
private:
bool _isVima;
byte _IACToutput[4096];
int32 _IACTpos;
int _channels;
int _freq;
Audio::QueuingAudioStream *_queueStream;
};
private:
void initFrames();
SmushAudioTrack *_audioTrack;
SmushVideoTrack *_videoTrack;
Common::SeekableReadStream *_file;
uint32 _startPos;
bool _videoPause;
bool _videoLooping;
struct Frame {
int frame;
int pos;
bool keyframe;
};
Frame *_frames;
static bool _demo;
};
} // end of namespace Grim
#endif