scummvm/engines/grim/imuse/imuse_track.cpp
2022-10-23 22:46:19 +02:00

411 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/textconsole.h"
#include "engines/grim/debug.h"
#include "engines/grim/imuse/imuse.h"
namespace Grim {
int Imuse::allocSlot(int priority) {
int l, lowest_priority = 127;
int trackId = -1;
// allocSlot called by startSound so no locking is necessary
for (l = 0; l < MAX_IMUSE_TRACKS; l++) {
if (!_track[l]->used) {
trackId = l;
break;
}
}
if (trackId == -1) {
Debug::warning(Debug::Sound, "Imuse::startSound(): All slots are full");
for (l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved &&
(lowest_priority > track->priority)) {
lowest_priority = track->priority;
trackId = l;
}
}
if (lowest_priority <= priority) {
assert(trackId != -1);
Track *track = _track[trackId];
// Stop the track immediately
g_system->getMixer()->stopHandle(track->handle);
if (track->soundDesc) {
_sound->closeSound(track->soundDesc);
}
// Mark it as unused
track->clear();
} else {
return -1;
}
}
return trackId;
}
bool Imuse::startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority, Track *otherTrack) {
Common::StackLock lock(_mutex);
Track *track = nullptr;
int i;
// If the track is fading out bring it back to the normal running tracks
for (i = MAX_IMUSE_TRACKS; i < MAX_IMUSE_TRACKS + MAX_IMUSE_FADETRACKS; i++) {
if (!scumm_stricmp(_track[i]->soundName, soundName) && !_track[i]->toBeRemoved) {
Track *fadeTrack = _track[i];
track = _track[i - MAX_IMUSE_TRACKS];
if (track->used) {
flushTrack(track);
g_system->getMixer()->stopHandle(track->handle);
}
// Clone the settings of the given track
memcpy(track, fadeTrack, sizeof(Track));
track->trackId = i - MAX_IMUSE_TRACKS;
// Reset the track
fadeTrack->clear();
// Mark as used for now so the track won't be reused again this frame
track->used = true;
return true;
}
}
// If the track is already playing then there is absolutely no
// reason to start it again, the existing track should be modified
// instead of starting a new copy of the track
for (i = 0; i < MAX_IMUSE_TRACKS; i++) {
// Filenames are case insensitive, see findTrack
if (!scumm_stricmp(_track[i]->soundName, soundName)) {
Debug::debug(Debug::Sound, "Imuse::startSound(): Track '%s' already playing.", soundName);
return true;
}
}
// Priority Level 127 appears to mean "load but don't play", so
// within our paradigm this is a much lower priority than everything
// else we're doing
if (priority == 127)
priority = -1;
int l = allocSlot(priority);
if (l == -1) {
Debug::warning(Debug::Sound, "Imuse::startSound() Can't start sound - no free slots");
return false;
}
track = _track[l];
// Reset the track
track->clear();
track->pan = pan * 1000;
track->vol = volume * 1000;
track->volGroupId = volGroupId;
track->curHookId = hookId;
track->priority = priority;
track->curRegion = -1;
track->trackId = l;
int bits = 0, freq = 0, channels = 0;
Common::strcpy_s(track->soundName, soundName);
track->soundDesc = _sound->openSound(soundName, volGroupId);
if (!track->soundDesc)
return false;
bits = _sound->getBits(track->soundDesc);
channels = _sound->getChannels(track->soundDesc);
freq = _sound->getFreq(track->soundDesc);
assert(bits == 8 || bits == 12 || bits == 16);
assert(channels == 1 || channels == 2);
assert(0 < freq && freq <= 65535);
track->feedSize = freq * channels * 2;
track->mixerFlags = kFlag16Bits;
if (channels == 2)
track->mixerFlags |= kFlagStereo | kFlagReverseStereo;
if (otherTrack && otherTrack->used && !otherTrack->toBeRemoved) {
track->curRegion = otherTrack->curRegion;
track->dataOffset = otherTrack->dataOffset;
track->regionOffset = otherTrack->regionOffset;
}
track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo);
g_system->getMixer()->playStream(track->getType(), &track->handle, track->stream, -1,
track->getVol(), track->getPan(), DisposeAfterUse::YES,
false, (track->mixerFlags & kFlagReverseStereo) != 0);
track->used = true;
return true;
}
Track *Imuse::findTrack(const char *soundName) {
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
// Since the audio (at least for Eva's keystrokes) can be referenced
// two ways: keyboard.IMU and keyboard.imu, make a case insensitive
// search for the track to make sure we can find it
if (track->used && !track->toBeRemoved
&& strlen(track->soundName) != 0 && scumm_stricmp(track->soundName, soundName) == 0) {
return track;
}
}
return nullptr;
}
void Imuse::setPriority(const char *soundName, int priority) {
Common::StackLock lock(_mutex);
Track *changeTrack = nullptr;
assert ((priority >= 0) && (priority <= 127));
changeTrack = findTrack(soundName);
// Check to make sure we found the track
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change priority", soundName);
return;
}
changeTrack->priority = priority;
}
void Imuse::setVolume(const char *soundName, int volume) {
Common::StackLock lock(_mutex);
Track *changeTrack;
changeTrack = findTrack(soundName);
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change volume", soundName);
return;
}
changeTrack->vol = volume * 1000;
}
void Imuse::setPan(const char *soundName, int pan) {
Common::StackLock lock(_mutex);
Track *changeTrack;
changeTrack = findTrack(soundName);
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change pan", soundName);
return;
}
changeTrack->pan = pan * 1000;
}
int Imuse::getVolume(const char *soundName) {
Common::StackLock lock(_mutex);
Track *getTrack;
getTrack = findTrack(soundName);
if (getTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to get volume", soundName);
return 0;
}
return getTrack->vol / 1000;
}
void Imuse::setHookId(const char *soundName, int hookId) {
Common::StackLock lock(_mutex);
Track *changeTrack;
changeTrack = findTrack(soundName);
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change hook id", soundName);
return;
}
changeTrack->curHookId = hookId;
}
int Imuse::getCountPlayedTracks(const char *soundName) {
Common::StackLock lock(_mutex);
int count = 0;
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved && (scumm_stricmp(track->soundName, soundName) == 0)) {
count++;
}
}
return count;
}
void Imuse::selectVolumeGroup(const char *soundName, int volGroupId) {
Common::StackLock lock(_mutex);
Track *changeTrack;
assert((volGroupId >= 1) && (volGroupId <= 4));
if (volGroupId == 4)
volGroupId = 3;
changeTrack = findTrack(soundName);
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change volume group id", soundName);
return;
}
changeTrack->volGroupId = volGroupId;
}
void Imuse::setFadeVolume(const char *soundName, int destVolume, int duration) {
Common::StackLock lock(_mutex);
Track *changeTrack;
changeTrack = findTrack(soundName);
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change fade volume", soundName);
return;
}
changeTrack->volFadeDelay = duration;
changeTrack->volFadeDest = destVolume * 1000;
changeTrack->volFadeStep = (changeTrack->volFadeDest - changeTrack->vol) * 60 * (1000 / _callbackFps) / (1000 * duration);
changeTrack->volFadeUsed = true;
}
void Imuse::setFadePan(const char *soundName, int destPan, int duration) {
Common::StackLock lock(_mutex);
Track *changeTrack;
changeTrack = findTrack(soundName);
if (changeTrack == nullptr) {
Debug::warning(Debug::Sound, "Unable to find track '%s' to change fade pan", soundName);
return;
}
changeTrack->panFadeDelay = duration;
changeTrack->panFadeDest = destPan * 1000;
changeTrack->panFadeStep = (changeTrack->panFadeDest - changeTrack->pan) * 60 * (1000 / _callbackFps) / (1000 * duration);
changeTrack->panFadeUsed = true;
}
char *Imuse::getCurMusicSoundName() {
Common::StackLock lock(_mutex);
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
return track->soundName;
}
}
return nullptr;
}
int Imuse::getCurMusicPan() {
Common::StackLock lock(_mutex);
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
return track->pan / 1000;
}
}
return 0;
}
int Imuse::getCurMusicVol() {
Common::StackLock lock(_mutex);
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
return track->vol / 1000;
}
}
return 0;
}
void Imuse::fadeOutMusic(int duration) {
Common::StackLock lock(_mutex);
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
cloneToFadeOutTrack(track, duration);
flushTrack(track);
return;
}
}
}
void Imuse::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan) {
Common::StackLock lock(_mutex);
for (int l = 0; l < MAX_IMUSE_TRACKS; l++) {
Track *track = _track[l];
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
startMusicWithOtherPos(filename, 0, vol, pan, track);
cloneToFadeOutTrack(track, fadeDelay);
flushTrack(track);
break;
}
}
}
Track *Imuse::cloneToFadeOutTrack(Track *track, int fadeDelay) {
assert(track);
Track *fadeTrack;
if (track->toBeRemoved) {
error("cloneToFadeOutTrack: Tried to clone a track to be removed, please bug report");
return nullptr;
}
assert(track->trackId < MAX_IMUSE_TRACKS);
fadeTrack = _track[track->trackId + MAX_IMUSE_TRACKS];
if (fadeTrack->used) {
flushTrack(fadeTrack);
g_system->getMixer()->stopHandle(fadeTrack->handle);
}
// Clone the settings of the given track
memcpy(fadeTrack, track, sizeof(Track));
fadeTrack->trackId = track->trackId + MAX_IMUSE_TRACKS;
// Clone the sound.
// leaving bug number for now #3005
ImuseSndMgr::SoundDesc *soundDesc = _sound->cloneSound(track->soundDesc);
assert(soundDesc);
track->soundDesc = soundDesc;
// Set the volume fading parameters to indicate a fade out
fadeTrack->volFadeDelay = fadeDelay;
fadeTrack->volFadeDest = 0;
fadeTrack->volFadeStep = (fadeTrack->volFadeDest - fadeTrack->vol) * 60 * (1000 / _callbackFps) / (1000 * fadeDelay);
fadeTrack->volFadeUsed = true;
// Create an appendable output buffer
fadeTrack->stream = Audio::makeQueuingAudioStream(_sound->getFreq(fadeTrack->soundDesc), track->mixerFlags & kFlagStereo);
g_system->getMixer()->playStream(track->getType(), &fadeTrack->handle, fadeTrack->stream, -1, fadeTrack->getVol(),
fadeTrack->getPan(), DisposeAfterUse::YES, false,
(track->mixerFlags & kFlagReverseStereo) != 0);
fadeTrack->used = true;
return fadeTrack;
}
} // end of namespace Grim