mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
119 lines
2.5 KiB
C++
119 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "got/vars.h"
|
|
#include "common/algorithm.h"
|
|
#include "common/config-manager.h"
|
|
#include "got/gfx/palette.h"
|
|
#include "got/got.h"
|
|
#include "got/utils/file.h"
|
|
|
|
namespace Got {
|
|
|
|
Vars *g_vars;
|
|
|
|
Vars::Vars() : _hampic("HAMPIC", 262, false),
|
|
_odin("ODINPIC", 262, false),
|
|
_objects("OBJECTS", 262, false),
|
|
_status("STATUS", -1, false) {
|
|
g_vars = this;
|
|
}
|
|
|
|
void Vars::load() {
|
|
_bgPics.load();
|
|
_font.load();
|
|
_gfx.load();
|
|
_hampic.load();
|
|
_objects.load();
|
|
_odin.load();
|
|
_sdData.load();
|
|
_sound.load();
|
|
_status.load();
|
|
_highScores.load();
|
|
|
|
_musicFlag = !ConfMan.getBool("music_mute");
|
|
_soundFlag = !ConfMan.getBool("sfx_mute");
|
|
|
|
if (_currentLevel != 23)
|
|
_storyFlag = false;
|
|
|
|
_setup._musicEnabled = _musicFlag;
|
|
_setup._digitalSound = _soundFlag;
|
|
_setup._speakerSound = false;
|
|
_setup._scrollFlag = true;
|
|
_setup._slowMode = _slowMode;
|
|
_setup._difficultyLevel = 1;
|
|
|
|
_tmpBuff = new byte[TMP_SIZE];
|
|
|
|
Gfx::loadPalette();
|
|
}
|
|
|
|
Vars::~Vars() {
|
|
g_vars = nullptr;
|
|
|
|
delete[] _tmpBuff;
|
|
}
|
|
|
|
void Vars::setArea(int areaNum) {
|
|
_area = areaNum;
|
|
_setup = Setup();
|
|
loadArea();
|
|
}
|
|
|
|
void Vars::loadArea() {
|
|
int areaNum = _area;
|
|
_setup._areaNum = areaNum;
|
|
|
|
_sdData.setArea(areaNum);
|
|
_bgPics.setArea(areaNum);
|
|
|
|
switch (areaNum) {
|
|
case 1:
|
|
_currentLevel = 23;
|
|
break;
|
|
|
|
case 2:
|
|
_currentLevel = 51;
|
|
break;
|
|
|
|
case 3:
|
|
_currentLevel = 33;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Vars::clearKeyFlags() {
|
|
Common::fill(_keyFlag, _keyFlag + 100, 0);
|
|
}
|
|
|
|
void Vars::resetEndGameFlags() {
|
|
_gameMode = MODE_NORMAL;
|
|
_endTile = false;
|
|
_bossDead = false;
|
|
_gameOver = false;
|
|
_bossIntro1 = _bossIntro2 = false;
|
|
}
|
|
|
|
} // namespace Got
|