scummvm/engines/darkseed/pic.h
Filippos Karapetis 9336c3f210 DARKSEED: Cleanup and fix naming conventions
- Capitalize words in function names
- Remove unused includes
- Whitespace fixes
2024-10-24 19:58:26 +03:00

65 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_PIC_H
#define DARKSEED_PIC_H
#include "common/array.h"
#include "common/file.h"
#include "common/rect.h"
namespace Darkseed {
class Pic {
uint16 _width = 0;
uint16 _height = 0;
Common::Array<uint8> _pixels;
bool _hasReadByte = false;
byte _currentDataByte = 0;
public:
Pic() {}
bool load(const Common::Path &filename);
Common::Array<uint8> &getPixels() {
return _pixels;
}
uint16 getWidth() const {
return _width;
}
uint16 getHeight() const {
return _height;
}
void draw();
void draw(int xOffset, int yOffset);
void drawRect(const Common::Rect &rect);
private:
bool load(Common::SeekableReadStream &readStream);
byte readNextNibble(Common::SeekableReadStream &readStream);
};
} // namespace Darkseed
#endif // DARKSEED_PIC_H