mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
81 lines
1.9 KiB
C++
81 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef DARKSEED_CURSOR_H
|
|
#define DARKSEED_CURSOR_H
|
|
|
|
#include "common/rect.h"
|
|
#include "darkseed/nsp.h"
|
|
|
|
namespace Darkseed {
|
|
|
|
enum CursorType {
|
|
Pointer = 0,
|
|
Hand = 2,
|
|
Look = 3,
|
|
HourGlass = 91,
|
|
ConnectorEntrance = 92,
|
|
HandPointing = 93,
|
|
ExclamationMark = 94,
|
|
};
|
|
|
|
class Cursor {
|
|
private:
|
|
Common::Point _position;
|
|
enum CursorType _currentCursorType = Pointer;
|
|
bool _hasLoadedCursor = false;
|
|
|
|
public:
|
|
|
|
void showCursor(bool showCursor);
|
|
void setCursorType(enum CursorType newType);
|
|
CursorType getCursorType() const {
|
|
return _currentCursorType;
|
|
}
|
|
|
|
Common::Point &getPosition() {
|
|
return _position;
|
|
}
|
|
void setPosition(Common::Point &position) {
|
|
_position = position;
|
|
}
|
|
|
|
int16 getX() const {
|
|
return _position.x;
|
|
}
|
|
int16 getY() const {
|
|
return _position.y;
|
|
}
|
|
|
|
Common::Rect getRect() const {
|
|
return Common::Rect(_position, getWidth(), getHeight());
|
|
}
|
|
|
|
int getWidth() const;
|
|
int getHeight() const;
|
|
const Sprite &getSprite() const;
|
|
const Sprite &getSpriteForType(CursorType cursorType) const;
|
|
void updatePosition(int16 x, int16 y);
|
|
};
|
|
|
|
} // End of namespace Darkseed
|
|
|
|
#endif // DARKSEED_CURSOR_H
|