mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
139 lines
3.6 KiB
C++
139 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/debug.h"
|
|
#include "darkseed/big5font.h"
|
|
#include "darkseed/kofont.h"
|
|
#include "darkseed/console.h"
|
|
#include "darkseed/darkseed.h"
|
|
|
|
namespace Darkseed {
|
|
|
|
static constexpr Common::Rect consoleArea = {{0x70, 277}, 416, 51};
|
|
|
|
Console::Console(TosText *tosText, Sound *sound) : _tosText(tosText), _sound(sound) {
|
|
switch (g_engine->getLanguage()) {
|
|
case Common::ZH_ANY :
|
|
_font = new Big5Font();
|
|
_lineHeight = 17;
|
|
_numLines = 3;
|
|
_isCJKLanguage = true;
|
|
break;
|
|
case Common::KO_KOR :
|
|
_font = new KoFont();
|
|
_lineHeight = 18;
|
|
_numLines = 3;
|
|
_isCJKLanguage = true;
|
|
break;
|
|
default:
|
|
_font = new GameFont();
|
|
_lineHeight = 11;
|
|
_numLines = 4;
|
|
break;
|
|
}
|
|
|
|
_text.resize(10);
|
|
}
|
|
|
|
Console::~Console() {
|
|
delete _font;
|
|
}
|
|
|
|
void Console::clear() {
|
|
_text.clear();
|
|
_text.resize(10);
|
|
_startIdx = 0;
|
|
_redrawRequired = true;
|
|
}
|
|
|
|
void Console::printTosText(int tosIndex, bool shouldAddToCurrentLine) {
|
|
if (g_engine->isDosDemo()) {
|
|
debug("TosIndex: %d", tosIndex);
|
|
}
|
|
const Common::U32String &text = _tosText->getText(tosIndex);
|
|
|
|
if (!_isCJKLanguage) {
|
|
debug("%s", text.encode().c_str());
|
|
} else {
|
|
debugN("tos %d: ", tosIndex);
|
|
for (uint i = 0; i < text.size(); i++) {
|
|
debugN("%02x,", (unsigned char)text[i]);
|
|
}
|
|
debug("%s", "");
|
|
}
|
|
if (shouldAddToCurrentLine) {
|
|
addToCurrentLine(text);
|
|
} else {
|
|
addTextLine(text);
|
|
}
|
|
_sound->playTosSpeech(tosIndex);
|
|
}
|
|
|
|
void Console::addToCurrentLine(const Common::String &text) {
|
|
addToCurrentLineU32(Common::U32String(text));
|
|
}
|
|
|
|
void Console::addTextLine(const Common::U32String &text) {
|
|
Common::U32StringArray lines;
|
|
_font->wordWrapText(text, consoleArea.width(), lines);
|
|
for (auto &line : lines) {
|
|
addLine(line);
|
|
}
|
|
}
|
|
|
|
void Console::addToCurrentLineU32(const Common::U32String &text) {
|
|
int curIdx = _startIdx == 0 ? _text.size() - 1 : _startIdx - 1;
|
|
_startIdx = curIdx;
|
|
addTextLine(_text[_startIdx] + text);
|
|
}
|
|
|
|
void Console::addI18NText(const I18nText &text) {
|
|
addTextLine(getI18NText(text));
|
|
}
|
|
|
|
void Console::draw(bool forceRedraw) {
|
|
if (!_redrawRequired && !forceRedraw) {
|
|
return;
|
|
}
|
|
|
|
g_engine->_screen->fillRect(consoleArea, 0);
|
|
int curIdx = _startIdx == 0 ? _text.size() - 1 : _startIdx - 1;
|
|
int y = 0x139;
|
|
for (int i = 0; i < _numLines && curIdx != _startIdx && !_text[curIdx].empty(); i++) {
|
|
drawStringAt(0x70, y, _text[curIdx]);
|
|
y -= _lineHeight;
|
|
curIdx = curIdx == 0 ? _text.size() - 1 : curIdx - 1;
|
|
}
|
|
_redrawRequired = false;
|
|
g_engine->_screen->addDirtyRect(consoleArea);
|
|
}
|
|
|
|
void Console::drawStringAt(const int x, const int y, const Common::U32String &text) const {
|
|
_font->drawString(g_engine->_screen, text, x, y, consoleArea.width(), 0);
|
|
}
|
|
|
|
void Console::addLine(const Common::U32String &line) {
|
|
_text[_startIdx] = line;
|
|
_startIdx = (_startIdx + 1) % _text.size();
|
|
_redrawRequired = true;
|
|
}
|
|
|
|
} // End of namespace Darkseed
|