mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
127 lines
3.7 KiB
C++
127 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the CRAB engine
|
|
*
|
|
* Copyright (c) Arvind Raja Yadav
|
|
*
|
|
* Licensed under MIT
|
|
*
|
|
*/
|
|
|
|
//=============================================================================
|
|
// Author: Arvind
|
|
// Purpose: Cursor class
|
|
//=============================================================================
|
|
#include "graphics/cursorman.h"
|
|
#include "graphics/managed_surface.h"
|
|
#include "crab/crab.h"
|
|
#include "crab/input/cursor.h"
|
|
|
|
namespace Crab {
|
|
using namespace pyrodactyl::input;
|
|
|
|
//------------------------------------------------------------------------
|
|
// Purpose: Reset all values
|
|
//------------------------------------------------------------------------
|
|
void Cursor::reset() {
|
|
_motion.x = 0;
|
|
_motion.y = 0;
|
|
|
|
_button.x = 0;
|
|
_button.y = 0;
|
|
|
|
_rel.x = 0;
|
|
_rel.y = 0;
|
|
|
|
// set to -1, so its set to 0 on first update
|
|
_state = -1;
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// Purpose: Reset all values
|
|
//------------------------------------------------------------------------
|
|
void Cursor::load(rapidxml::xml_node<char> *node) {
|
|
if (nodeValid("normal", node)) {
|
|
rapidxml::xml_node<char> *nornode = node->first_node("normal");
|
|
_img.load(nornode, "img");
|
|
_imgS.load(nornode, "img_s");
|
|
}
|
|
|
|
if (nodeValid("hover", node)) {
|
|
rapidxml::xml_node<char> *hovnode = node->first_node("hover");
|
|
_imgHover.load(hovnode, "img");
|
|
_imgHoverS.load(hovnode, "img_s");
|
|
|
|
if (nodeValid("offset", hovnode))
|
|
_hoverOffset.load(hovnode->first_node("offset"));
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// Purpose: Handle Events
|
|
//------------------------------------------------------------------------
|
|
void Cursor::handleEvents(const Common::Event &event) {
|
|
g_engine->_mouse->_hover = false;
|
|
|
|
if (event.type == Common::EVENT_MOUSEMOVE) {
|
|
_motion.x = event.mouse.x;
|
|
_motion.y = event.mouse.y;
|
|
|
|
_rel.x = event.relMouse.x;
|
|
_rel.y = event.relMouse.y;
|
|
} else if (event.type == Common::EVENT_LBUTTONDOWN) {
|
|
_pressed = true;
|
|
|
|
_button.x = event.mouse.x;
|
|
_button.y = event.mouse.y;
|
|
} else if (event.type == Common::EVENT_LBUTTONUP) {
|
|
_pressed = false;
|
|
|
|
_button.x = event.mouse.x;
|
|
_button.y = event.mouse.y;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// Purpose: Draw
|
|
//------------------------------------------------------------------------
|
|
void Cursor::draw() {
|
|
uint8 oldState = _state;
|
|
_state = (_hover ? 1 : 0) | (_pressed << 1);
|
|
|
|
if (_state != oldState) {
|
|
if (_hover) {
|
|
if (_pressed)
|
|
CursorMan.replaceCursor(_imgHoverS._texture->rawSurface(), 0, 0, 0);
|
|
else
|
|
CursorMan.replaceCursor(_imgHover._texture->rawSurface(), 0, 0, 0);
|
|
} else {
|
|
if (_pressed)
|
|
CursorMan.replaceCursor(_imgS._texture->rawSurface(), 0, 0, 0);
|
|
else
|
|
CursorMan.replaceCursor(_img._texture->rawSurface(), 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace Crab
|