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https://github.com/scummvm/scummvm.git
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127 lines
3 KiB
C++
127 lines
3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "bladerunner/ui/kia_log.h"
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#include "bladerunner/bladerunner.h"
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namespace BladeRunner {
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KIALog::KIALog(BladeRunnerEngine *vm) {
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_vm = vm;
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_firstIndex = 0;
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_lastIndex = 0;
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_currentIndex = 0;
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for (int i = 0; i < kSize; ++i) {
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_entries[i].dataSize = 0;
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_entries[i].data = nullptr;
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}
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}
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KIALog::~KIALog() {
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clear();
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}
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void KIALog::add(int type, int dataSize, const void *data) {
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if (_currentIndex == _lastIndex) {
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_lastIndex = (_lastIndex + 1) % kSize;
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}
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if (_entries[_currentIndex].data) {
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delete[] _entries[_currentIndex].data;
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}
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_entries[_currentIndex].type = type;
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_entries[_currentIndex].dataSize = dataSize;
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if (dataSize > 0) {
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unsigned char *dataCopy = new unsigned char[dataSize];
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memcpy(dataCopy, data, dataSize);
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_entries[_currentIndex].data = dataCopy;
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} else {
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_entries[_currentIndex].data = nullptr;
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}
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}
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void KIALog::clear() {
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_firstIndex = 0;
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_lastIndex = 0;
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_currentIndex = 0;
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for (int i = 0; i < kSize; ++i) {
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if (_entries[i].data) {
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delete[] _entries[i].data;
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}
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_entries[i].dataSize = 0;
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_entries[i].data = nullptr;
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}
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}
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void KIALog::prev() {
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if (_currentIndex != _firstIndex) {
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_currentIndex = (_currentIndex - 1) % kSize;
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}
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}
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void KIALog::next() {
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if (_currentIndex != _lastIndex) {
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_currentIndex = (_currentIndex + 1) % kSize;
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}
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}
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void KIALog::clearFuture() {
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_lastIndex = _currentIndex;
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int currentIndex = _currentIndex;
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while (currentIndex != _firstIndex) {
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if (_entries[currentIndex].data) {
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delete[] _entries[currentIndex].data;
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_entries[currentIndex].data = nullptr;
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_entries[currentIndex].dataSize = 0;
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}
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currentIndex = (currentIndex + 1) % kSize;
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}
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}
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bool KIALog::hasPrev() const {
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return _currentIndex != _firstIndex;
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}
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bool KIALog::hasNext() const {
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if (_currentIndex == _lastIndex) {
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return false;
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}
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return (((_currentIndex + 1) % kSize) != _lastIndex);
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}
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int KIALog::getPrevType() const {
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return _entries[(_currentIndex - 1) % kSize].type;
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}
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int KIALog::getNextType() const {
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return _entries[(_currentIndex + 1) % kSize].type;
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}
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const void *KIALog::getCurrentData() const {
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return _entries[_currentIndex].data;
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}
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} // End of namespace BladeRunner
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