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script
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BLADERUNNER: Clarifications for duplicated branches
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2024-11-06 17:25:08 +02:00 |
ui
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JANITORIAL: BLADERUNNER: Fix typos in comments
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2024-07-28 11:23:11 +03:00 |
actor.cpp
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JANITORIAL: BLADERUNNER: Fix typos in comments
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2024-07-28 11:23:11 +03:00 |
actor.h
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actor_clues.cpp
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actor_clues.h
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actor_combat.cpp
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actor_combat.h
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actor_dialogue_queue.cpp
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actor_dialogue_queue.h
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actor_walk.cpp
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actor_walk.h
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adpcm_decoder.cpp
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adpcm_decoder.h
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ambient_sounds.cpp
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ambient_sounds.h
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archive.cpp
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archive.h
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aud_stream.cpp
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aud_stream.h
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audio_cache.cpp
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audio_cache.h
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audio_mixer.cpp
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audio_mixer.h
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audio_player.cpp
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audio_player.h
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audio_speech.cpp
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audio_speech.h
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bladerunner.cpp
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BLADERUNNER: Add debug command to show initial random seed
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2024-08-14 14:53:26 +03:00 |
bladerunner.h
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ENGINES: [a-k]*: Switched Debug Channels from bitfield to sequential enum
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2025-02-22 15:51:24 +01:00 |
boundingbox.cpp
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boundingbox.h
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chapters.cpp
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chapters.h
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color.cpp
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color.h
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combat.cpp
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combat.h
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configure.engine
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BLADERUNNER: The engine does not really use mt32emu component
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2024-12-25 00:34:39 +01:00 |
credits.pl
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crimes_database.cpp
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crimes_database.h
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debugger.cpp
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BLADERUNNER: Fix warning about unused variable
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2024-10-24 15:07:01 +02:00 |
debugger.h
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BLADERUNNER: Add debug command to show initial random seed
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2024-08-14 14:53:26 +03:00 |
decompress_lcw.cpp
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decompress_lcw.h
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decompress_lzo.cpp
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decompress_lzo.h
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detection.cpp
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detection.h
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detection_tables.h
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ALL: Declare the Game not implemented message in only one place
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2024-08-17 17:51:06 +03:00 |
dialogue_menu.cpp
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dialogue_menu.h
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fog.cpp
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JANITORIAL: BLADERUNNER: Fix typos in comments
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2024-07-28 11:23:11 +03:00 |
fog.h
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font.cpp
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font.h
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framelimiter.cpp
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framelimiter.h
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game_constants.h
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game_flags.cpp
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game_flags.h
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game_info.cpp
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game_info.h
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image.cpp
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image.h
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item.cpp
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item.h
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item_pickup.cpp
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item_pickup.h
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items.cpp
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items.h
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light.cpp
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light.h
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lights.cpp
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lights.h
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matrix.cpp
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matrix.h
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metaengine.cpp
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ALL: Return result from MetaEngine::removeSaveState
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2024-10-18 09:41:03 +03:00 |
module.mk
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mouse.cpp
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mouse.h
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movement_track.cpp
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movement_track.h
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music.cpp
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music.h
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obstacles.cpp
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BLADERUNNER: Fix duplicate vertices in merged polygons
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2024-12-30 22:21:58 +02:00 |
obstacles.h
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outtake.cpp
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BLADERUNNER: Fix 2x scaling for non-interactive demo
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2025-01-24 13:36:04 +02:00 |
outtake.h
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overlays.cpp
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overlays.h
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POTFILES
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rect_float.h
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regions.cpp
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regions.h
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savefile.cpp
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BLADERUNNER: Use assert for failed malloc for thumbnail data
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2024-12-08 19:51:47 +02:00 |
savefile.h
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ALL: Return result from MetaEngine::removeSaveState
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2024-10-18 09:41:03 +03:00 |
scene.cpp
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scene.h
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scene_objects.cpp
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scene_objects.h
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screen_effects.cpp
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screen_effects.h
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set.cpp
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set.h
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set_effects.cpp
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set_effects.h
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settings.cpp
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settings.h
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shape.cpp
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shape.h
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slice_animations.cpp
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JANITORIAL: BLADERUNNER: Fix typo
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2024-12-25 17:10:07 +02:00 |
slice_animations.h
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BLADERUNNER: Garbage collect the unused pages
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2024-12-11 13:24:50 +01:00 |
slice_renderer.cpp
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BLADERUNNER: Initialize color in SliceRenderer::drawShadowPolygon()
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2024-12-19 19:15:28 +02:00 |
slice_renderer.h
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subtitles.cpp
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JANITORIAL: BLADERUNNER: Fix typos in comments
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2024-07-28 11:23:11 +03:00 |
subtitles.h
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suspects_database.cpp
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suspects_database.h
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text_resource.cpp
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text_resource.h
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time.cpp
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time.h
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vector.h
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view.cpp
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view.h
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vqa_decoder.cpp
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BLADERUNNER: Avoid memory leak in overlays
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2024-12-11 13:24:50 +01:00 |
vqa_decoder.h
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BLADERUNNER: Avoid memory leak in overlays
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2024-12-11 13:24:50 +01:00 |
vqa_player.cpp
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BLADERUNNER: Avoid memory leak in overlays
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2024-12-11 13:24:50 +01:00 |
vqa_player.h
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waypoints.cpp
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waypoints.h
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zbuffer.cpp
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zbuffer.h
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