scummvm/engines/bladerunner
2025-02-22 15:51:24 +01:00
..
script BLADERUNNER: Clarifications for duplicated branches 2024-11-06 17:25:08 +02:00
ui JANITORIAL: BLADERUNNER: Fix typos in comments 2024-07-28 11:23:11 +03:00
actor.cpp JANITORIAL: BLADERUNNER: Fix typos in comments 2024-07-28 11:23:11 +03:00
actor.h
actor_clues.cpp
actor_clues.h
actor_combat.cpp
actor_combat.h
actor_dialogue_queue.cpp
actor_dialogue_queue.h
actor_walk.cpp
actor_walk.h
adpcm_decoder.cpp
adpcm_decoder.h
ambient_sounds.cpp
ambient_sounds.h
archive.cpp
archive.h
aud_stream.cpp
aud_stream.h
audio_cache.cpp
audio_cache.h
audio_mixer.cpp
audio_mixer.h
audio_player.cpp
audio_player.h
audio_speech.cpp
audio_speech.h
bladerunner.cpp BLADERUNNER: Add debug command to show initial random seed 2024-08-14 14:53:26 +03:00
bladerunner.h ENGINES: [a-k]*: Switched Debug Channels from bitfield to sequential enum 2025-02-22 15:51:24 +01:00
boundingbox.cpp
boundingbox.h
chapters.cpp
chapters.h
color.cpp
color.h
combat.cpp
combat.h
configure.engine BLADERUNNER: The engine does not really use mt32emu component 2024-12-25 00:34:39 +01:00
credits.pl
crimes_database.cpp
crimes_database.h
debugger.cpp BLADERUNNER: Fix warning about unused variable 2024-10-24 15:07:01 +02:00
debugger.h BLADERUNNER: Add debug command to show initial random seed 2024-08-14 14:53:26 +03:00
decompress_lcw.cpp
decompress_lcw.h
decompress_lzo.cpp
decompress_lzo.h
detection.cpp
detection.h
detection_tables.h ALL: Declare the Game not implemented message in only one place 2024-08-17 17:51:06 +03:00
dialogue_menu.cpp
dialogue_menu.h
fog.cpp JANITORIAL: BLADERUNNER: Fix typos in comments 2024-07-28 11:23:11 +03:00
fog.h
font.cpp
font.h
framelimiter.cpp
framelimiter.h
game_constants.h
game_flags.cpp
game_flags.h
game_info.cpp
game_info.h
image.cpp
image.h
item.cpp
item.h
item_pickup.cpp
item_pickup.h
items.cpp
items.h
light.cpp
light.h
lights.cpp
lights.h
matrix.cpp
matrix.h
metaengine.cpp ALL: Return result from MetaEngine::removeSaveState 2024-10-18 09:41:03 +03:00
module.mk
mouse.cpp
mouse.h
movement_track.cpp
movement_track.h
music.cpp
music.h
obstacles.cpp BLADERUNNER: Fix duplicate vertices in merged polygons 2024-12-30 22:21:58 +02:00
obstacles.h
outtake.cpp BLADERUNNER: Fix 2x scaling for non-interactive demo 2025-01-24 13:36:04 +02:00
outtake.h
overlays.cpp
overlays.h
POTFILES
rect_float.h
regions.cpp
regions.h
savefile.cpp BLADERUNNER: Use assert for failed malloc for thumbnail data 2024-12-08 19:51:47 +02:00
savefile.h ALL: Return result from MetaEngine::removeSaveState 2024-10-18 09:41:03 +03:00
scene.cpp
scene.h
scene_objects.cpp
scene_objects.h
screen_effects.cpp
screen_effects.h
set.cpp
set.h
set_effects.cpp
set_effects.h
settings.cpp
settings.h
shape.cpp
shape.h
slice_animations.cpp JANITORIAL: BLADERUNNER: Fix typo 2024-12-25 17:10:07 +02:00
slice_animations.h BLADERUNNER: Garbage collect the unused pages 2024-12-11 13:24:50 +01:00
slice_renderer.cpp BLADERUNNER: Initialize color in SliceRenderer::drawShadowPolygon() 2024-12-19 19:15:28 +02:00
slice_renderer.h
subtitles.cpp JANITORIAL: BLADERUNNER: Fix typos in comments 2024-07-28 11:23:11 +03:00
subtitles.h
suspects_database.cpp
suspects_database.h
text_resource.cpp
text_resource.h
time.cpp
time.h
vector.h
view.cpp
view.h
vqa_decoder.cpp BLADERUNNER: Avoid memory leak in overlays 2024-12-11 13:24:50 +01:00
vqa_decoder.h BLADERUNNER: Avoid memory leak in overlays 2024-12-11 13:24:50 +01:00
vqa_player.cpp BLADERUNNER: Avoid memory leak in overlays 2024-12-11 13:24:50 +01:00
vqa_player.h
waypoints.cpp
waypoints.h
zbuffer.cpp
zbuffer.h