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58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/********************************************
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DISCLAIMER:
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This is a wrapper code to mimic the relevant std:: class
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Please use it ONLY when porting an existing code e.g. from the original sources
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For all new development please use classes from Common::
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*********************************************/
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#ifndef COMMON_STD_UTILITY_H
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#define COMMON_STD_UTILITY_H
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#include "common/util.h"
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namespace Std {
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template<class T1, class T2>
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struct pair {
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T1 first;
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T2 second;
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pair() {
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}
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pair(T1 first_, T2 second_) : first(first_), second(second_) {
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}
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};
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template< class T1, class T2 >
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pair<T1, T2> make_pair(T1 first, T2 second) {
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return pair<T1, T2>(first, second);
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}
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using Common::move;
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} // namespace Std
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#endif
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