mirror of
https://github.com/scummvm/scummvm.git
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168 lines
4.8 KiB
C++
168 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "graphics/macgui/macpopupmenu.h"
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#include "graphics/macgui/macwindowmanager.h"
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namespace Graphics {
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MacPopUp::MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string) : MacMenu(id, bounds, wm) {
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_menuItemId = addMenuItem(nullptr, "");
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createSubMenuFromString(0, string, 0);
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wm->addMenu(id, this);
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_menuId = id;
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}
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bool MacPopUp::draw(ManagedSurface *g, bool forceRedraw) {
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if (!_isVisible)
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return false;
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if (_dimensionsDirty)
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calcSubMenuBounds(_items[0]->submenu, _mouseX, _mouseY + _offsetY);
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if (!_contentIsDirty && !forceRedraw)
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return false;
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_contentIsDirty = false;
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_screen.clear(_wm->_colorGreen);
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renderSubmenu(_items[0]->submenu, false);
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if (g)
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g->transBlitFrom(_screen, _wm->_colorGreen);
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if (!(_wm->_mode & kWMModalMenuMode) && g)
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g_system->copyRectToScreen(g->getPixels(), g->pitch, 0, 0, g->w, g->h);
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return true;
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}
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void MacPopUp::closeMenu() {
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// Special handling of popup closing (for example when displaying closing animation)
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int activeSubItem = getLastSelectedSubmenuItem(); // Find selected item
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if (activeSubItem != -1) {
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// Do the blinking animation
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for (int i = 0; i < kNumBlinks; i++) {
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_items[0]->submenu->highlight = -1; // No selection
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draw(_wm->_screen, true);
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g_system->updateScreen();
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g_system->delayMillis(kBlinkDelay);
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_items[0]->submenu->highlight = activeSubItem; // Selection
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draw(_wm->_screen, true);
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g_system->updateScreen();
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g_system->delayMillis(kBlinkDelay);
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}
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}
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if (_isSmart && activeSubItem != -1) {
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// Smart menu, open menu at offset position (so selected item under cursor)
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int yDisplace = -activeSubItem * _menuDropdownItemHeight;
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_offsetY = _mouseY + yDisplace > 0 ? yDisplace : -_mouseY; // If offset sum gets out of window, then position menu to 0 (ie below top of window)
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// Checkmark handling
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setCheckMark(_items[0]->submenu->items[activeSubItem], true);
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// // Uncheck previous item if checked
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if (_prevCheckedItem != -1 && _prevCheckedItem != activeSubItem) {
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setCheckMark(_items[0]->submenu->items[_prevCheckedItem], false);
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}
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_prevCheckedItem = activeSubItem;
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}
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_isModal = false;
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// Close now
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MacMenu::closeMenu();
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}
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uint32 MacPopUp::drawAndSelectMenu(int x, int y, int item) {
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_mouseX = x;
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_mouseY = y;
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// If menu is not active, then activate it!
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if (!_active)
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_wm->activateMenu();
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setActive(true);
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_contentIsDirty = true; // Set true to force refresh menu open changes
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_isModal = true;
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// Push our submenu to stack
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_menustack.clear();
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_menustack.push_back(_items[0]->submenu);
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_items[0]->submenu->visStart = 0;
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_items[0]->submenu->visEnd = 0;
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_items[0]->submenu->scroll = 0;
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_offsetY = 0;
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if (_isSmart) {
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int activeSubItem = getLastSelectedSubmenuItem();
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if (activeSubItem != -1)
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_offsetY = -activeSubItem * _menuDropdownItemHeight;
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else if (_prevCheckedItem != -1)
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_offsetY = -_prevCheckedItem * _menuDropdownItemHeight;
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while (_offsetY + _mouseY < 0) {
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_offsetY += _menuDropdownItemHeight;
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_items[0]->submenu->visStart++;
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}
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int itemsLeft = _items[0]->submenu->items.size() - _items[0]->submenu->visStart;
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int spaceLeft = _screen.h - MIN(_mouseY + _offsetY, _mouseY);
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_items[0]->submenu->visEnd = MAX(0, itemsLeft - spaceLeft / _menuDropdownItemHeight);
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}
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// Highlight previous item if smart menu
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if (_isSmart && getLastSelectedSubmenuItem() != -1) {
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_activeItem = 0;
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_activeSubItem = getLastSelectedSubmenuItem();
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// Also select the item
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_items[0]->submenu->highlight = getLastSelectedSubmenuItem();
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}
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// Display menu and update according to events
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this->draw(_wm->_screen);
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eventLoop();
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int activeSubItem = getLastSelectedSubmenuItem();
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if (activeSubItem == -1)
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return item;
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// Return one indexed item!
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return activeSubItem + 1;
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}
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Common::String MacPopUp::getItemText(int item) {
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// Convert 1-indexed item to 0 indexed
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item = item - 1;
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MacMenuItem *menu = getMenuItem(_menuItemId);
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MacMenuItem *submenu = getSubMenuItem(menu, item);
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return getName(submenu);
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}
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} // end of namespace Graphics
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