/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "graphics/macgui/macpopupmenu.h" #include "graphics/macgui/macwindowmanager.h" namespace Graphics { MacPopUp::MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string) : MacMenu(id, bounds, wm) { _menuItemId = addMenuItem(nullptr, ""); createSubMenuFromString(0, string, 0); wm->addMenu(id, this); _menuId = id; } bool MacPopUp::draw(ManagedSurface *g, bool forceRedraw) { if (!_isVisible) return false; if (_dimensionsDirty) calcSubMenuBounds(_items[0]->submenu, _mouseX, _mouseY + _offsetY); if (!_contentIsDirty && !forceRedraw) return false; _contentIsDirty = false; _screen.clear(_wm->_colorGreen); renderSubmenu(_items[0]->submenu, false); if (g) g->transBlitFrom(_screen, _wm->_colorGreen); if (!(_wm->_mode & kWMModalMenuMode) && g) g_system->copyRectToScreen(g->getPixels(), g->pitch, 0, 0, g->w, g->h); return true; } void MacPopUp::closeMenu() { // Special handling of popup closing (for example when displaying closing animation) int activeSubItem = getLastSelectedSubmenuItem(); // Find selected item if (activeSubItem != -1) { // Do the blinking animation for (int i = 0; i < kNumBlinks; i++) { _items[0]->submenu->highlight = -1; // No selection draw(_wm->_screen, true); g_system->updateScreen(); g_system->delayMillis(kBlinkDelay); _items[0]->submenu->highlight = activeSubItem; // Selection draw(_wm->_screen, true); g_system->updateScreen(); g_system->delayMillis(kBlinkDelay); } } if (_isSmart && activeSubItem != -1) { // Smart menu, open menu at offset position (so selected item under cursor) int yDisplace = -activeSubItem * _menuDropdownItemHeight; _offsetY = _mouseY + yDisplace > 0 ? yDisplace : -_mouseY; // If offset sum gets out of window, then position menu to 0 (ie below top of window) // Checkmark handling setCheckMark(_items[0]->submenu->items[activeSubItem], true); // // Uncheck previous item if checked if (_prevCheckedItem != -1 && _prevCheckedItem != activeSubItem) { setCheckMark(_items[0]->submenu->items[_prevCheckedItem], false); } _prevCheckedItem = activeSubItem; } _isModal = false; // Close now MacMenu::closeMenu(); } uint32 MacPopUp::drawAndSelectMenu(int x, int y, int item) { _mouseX = x; _mouseY = y; // If menu is not active, then activate it! if (!_active) _wm->activateMenu(); setActive(true); _contentIsDirty = true; // Set true to force refresh menu open changes _isModal = true; // Push our submenu to stack _menustack.clear(); _menustack.push_back(_items[0]->submenu); _items[0]->submenu->visStart = 0; _items[0]->submenu->visEnd = 0; _items[0]->submenu->scroll = 0; _offsetY = 0; if (_isSmart) { int activeSubItem = getLastSelectedSubmenuItem(); if (activeSubItem != -1) _offsetY = -activeSubItem * _menuDropdownItemHeight; else if (_prevCheckedItem != -1) _offsetY = -_prevCheckedItem * _menuDropdownItemHeight; while (_offsetY + _mouseY < 0) { _offsetY += _menuDropdownItemHeight; _items[0]->submenu->visStart++; } int itemsLeft = _items[0]->submenu->items.size() - _items[0]->submenu->visStart; int spaceLeft = _screen.h - MIN(_mouseY + _offsetY, _mouseY); _items[0]->submenu->visEnd = MAX(0, itemsLeft - spaceLeft / _menuDropdownItemHeight); } // Highlight previous item if smart menu if (_isSmart && getLastSelectedSubmenuItem() != -1) { _activeItem = 0; _activeSubItem = getLastSelectedSubmenuItem(); // Also select the item _items[0]->submenu->highlight = getLastSelectedSubmenuItem(); } // Display menu and update according to events this->draw(_wm->_screen); eventLoop(); int activeSubItem = getLastSelectedSubmenuItem(); if (activeSubItem == -1) return item; // Return one indexed item! return activeSubItem + 1; } Common::String MacPopUp::getItemText(int item) { // Convert 1-indexed item to 0 indexed item = item - 1; MacMenuItem *menu = getMenuItem(_menuItemId); MacMenuItem *submenu = getSubMenuItem(menu, item); return getName(submenu); } } // end of namespace Graphics