scummvm/common/rotationmode.h
2024-09-29 02:10:39 +03:00

62 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_ROTATIONMODE_H
#define COMMON_ROTATIONMODE_H
#include "common/scummsys.h"
namespace Common {
/**
* @defgroup common_rotationmode Rotation modes
* @ingroup common
*
* @brief API for rotation modes.
*
* @{
*/
class String;
/**
* List of rotation modes.
*
*/
enum RotationMode {
kRotationNormal = 0,
kRotation90 = 90,
kRotation180 = 180,
kRotation270 = 270,
};
struct RotationModeDescription {
const char *description;
RotationMode id;
};
extern const RotationModeDescription g_rotationModes[];
extern RotationMode parseRotationMode(int val);
}
#endif