.. |
actor.cpp
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ASYLUM: rename Actor::clearFields()
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2022-11-02 14:18:07 +03:00 |
actor.h
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ASYLUM: rename Actor::clearFields()
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2022-11-02 14:18:07 +03:00 |
data.cpp
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
data.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
encounters.cpp
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ASYLUM: add a shortcut to show the in-game menu
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2022-08-02 12:59:35 +03:00 |
encounters.h
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ASYLUM: add a shortcut to show the in-game menu
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2022-08-02 12:59:35 +03:00 |
inventory.cpp
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
inventory.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
object.cpp
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ASYLUM: fix animation of floating bodies in Chapter 4
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2022-10-06 13:41:58 +03:00 |
object.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
polygons.cpp
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
polygons.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
script.cpp
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ASYLUM: rename Actor::clearFields()
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2022-11-02 14:18:07 +03:00 |
script.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
special.cpp
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
special.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
worldstats.cpp
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
worldstats.h
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |