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89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "ultima/ultima1/spells/prayer.h"
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#include "ultima/ultima1/game.h"
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#include "ultima/ultima1/core/resources.h"
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#include "ultima/ultima1/widgets/overworld_monster.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace Spells {
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Prayer::Prayer(Ultima1Game *game, Character *c) : Spell(game, c, SPELL_PRAYER) {
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_quantity = 0xffff; // Prayer has unlimited uses
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}
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void Prayer::cast(Maps::MapBase *map) {
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Shared::Character &c = *_game->_party;
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addInfoMsg("");
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addInfoMsg(_game->_res->SPELL_PHRASES[0], false);
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bool flag = false;
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if (c._hitPoints < 15) {
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// Add hit points
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c._hitPoints = 15;
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addInfoMsg(Common::String::format(" %s", _game->_res->SPELL_PHRASES[11]));
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_game->playFX(5);
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flag = true;
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} else if (c._food < 15) {
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// Add food
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c._food = 15;
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addInfoMsg(Common::String::format(" %s", _game->_res->SPELL_PHRASES[11]));
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_game->playFX(5);
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flag = true;
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} else if (_game->getRandomNumber(1, 100) < 25) {
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for (uint idx = 0; idx < map->_widgets.size(); ++idx) {
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Widgets::OverworldMonster *monster = dynamic_cast<Widgets::OverworldMonster *>(map->_widgets[idx].get());
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if (monster && monster->attackDistance() != 0) {
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map->removeWidget(monster);
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addInfoMsg(_game->_res->MONSTER_REMOVED);
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flag = true;
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break;
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}
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}
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}
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if (flag) {
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addInfoMsg(_game->_res->NO_EFFECT);
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_game->playFX(6);
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}
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_game->endOfTurn();
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}
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void Prayer::dungeonCast(Maps::MapDungeon *map) {
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addInfoMsg("");
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addInfoMsg(_game->_res->SPELL_PHRASES[0]);
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// When cast within the dungeon, cast a random spell without cost
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SpellId spellId = (SpellId)_game->getRandomNumber(SPELL_OPEN, SPELL_KILL);
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if (spellId == SPELL_STEAL)
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spellId = SPELL_LADDER_DOWN;
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const Shared::Character &c = *_game->_party;
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static_cast<Spell *>(c._spells[spellId])->dungeonCast(map);
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}
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} // End of namespace Spells
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} // End of namespace Ultima1
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} // End of namespace Ultima
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