..
costume
emi
GRIM: fix global constructor warnings
2021-08-07 10:46:14 +02:00
imuse
GRIM: Partially revert 6bb4658ea6
to work around bug #12932
2021-09-27 22:21:29 +02:00
lua
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
movie
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
remastered
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
shaders
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
update
ALL: Use Path type in Archive functions
2021-08-07 10:44:37 +02:00
actor.cpp
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
actor.h
animation.cpp
animation.h
bitmap.cpp
GRIM: Remove unneeded use of Graphics::createPixelFormat
2021-06-24 11:55:54 +02:00
bitmap.h
color.cpp
color.h
colormap.cpp
colormap.h
configure.engine
GRIM: Disable monkey 4 and grim remastered
2021-09-05 18:32:46 +02:00
costume.cpp
costume.h
credits.pl
DEVTOOLS: move credits from devtools/credits.pl to engines
2021-08-05 00:01:46 +02:00
debug.cpp
GRIM: move debug flags to metaEngineDetection
2021-05-22 01:34:57 +02:00
debug.h
debugger.cpp
debugger.h
detection.cpp
GRIM: Restore remastered game entry but add as not supported
2021-09-14 08:00:34 +02:00
detection.h
font.cpp
font.h
gfx_base.cpp
GRIM: Remove unneeded use of Graphics::createPixelFormat
2021-06-24 11:55:54 +02:00
gfx_base.h
GRIM: Remove leftover fullscreen comment
2020-10-14 07:50:56 +02:00
gfx_opengl.cpp
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
gfx_opengl.h
ENGINES: Remove code for toggling fullscreen mode ( #2523 )
2020-10-14 07:49:28 +02:00
gfx_opengl_shaders.cpp
GRIM: Simplify shaders for Raspberry PI ( #2618 )
2020-11-13 06:22:20 +01:00
gfx_opengl_shaders.h
GRIM: Simplify shaders for Raspberry PI ( #2618 )
2020-11-13 06:22:20 +01:00
gfx_tinygl.cpp
GRIM: Remove unneeded use of Graphics::createPixelFormat
2021-06-24 11:55:54 +02:00
gfx_tinygl.h
ENGINES: Remove code for toggling fullscreen mode ( #2523 )
2020-10-14 07:49:28 +02:00
grim.cpp
JANITORIAL: Fix code formatting
2021-08-20 21:17:19 +02:00
grim.h
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
grim_controls.cpp
ENGINES: Remove code for toggling fullscreen mode ( #2523 )
2020-10-14 07:49:28 +02:00
inputdialog.cpp
ALL: Remove use of "" in Common::U32String constructors
2020-11-16 16:56:58 +00:00
inputdialog.h
iris.cpp
iris.h
keyframe.cpp
keyframe.h
lab.cpp
ALL: Use Path type in Archive functions
2021-08-07 10:44:37 +02:00
lab.h
ALL: Use Path type in Archive functions
2021-08-07 10:44:37 +02:00
lipsync.cpp
lipsync.h
localize.cpp
GRIM: Add fix for Russian version
2020-10-16 19:05:53 +02:00
localize.h
lua.cpp
lua.h
lua_v1.cpp
GRIM: Remove unneeded use of Graphics::createPixelFormat
2021-06-24 11:55:54 +02:00
lua_v1.h
lua_v1_actor.cpp
lua_v1_graphics.cpp
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
lua_v1_set.cpp
lua_v1_sound.cpp
lua_v1_text.cpp
GRIM: fix localization of dialogue transcript
2020-11-24 10:55:20 +01:00
material.cpp
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
material.h
md5check.cpp
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
md5check.h
md5checkdialog.cpp
GRIM: Convert MD5 checksum dialog message to U32String
2020-11-09 22:42:04 +01:00
md5checkdialog.h
metaengine.cpp
ENGINES: Fix mess with the mismatched engine ids between engine/detection plugins
2021-04-14 14:42:38 +02:00
model.cpp
model.h
module.mk
GRIM: Fix linking with plugins enabled
2021-03-04 17:14:35 +01:00
object.cpp
object.h
objectstate.cpp
objectstate.h
patchr.cpp
COMMON: Increase Stream pos, seek, size from int32 to int64
2021-07-08 18:24:28 -07:00
patchr.h
pool.h
GRIM: Fix unknown key error when loading savegame
2021-03-07 19:58:36 +00:00
POTFILES
ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error
2020-12-04 20:57:14 +00:00
primitives.cpp
primitives.h
registry.cpp
GRIM: Do not store "last_set" if it was not stored before
2020-11-12 10:47:15 +01:00
registry.h
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
resource.cpp
GRIM: Fix download URL for the game patches
2021-08-20 19:28:07 +02:00
resource.h
savegame.cpp
savegame.h
sector.cpp
sector.h
set.cpp
set.h
sound.cpp
sound.h
sprite.cpp
sprite.h
textobject.cpp
GRIM: use unicode-bidi for hebrew ( #2917 )
2021-04-05 22:04:16 +03:00
textobject.h
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
textsplit.cpp
GRIM: Fix alloc-dealloc mismatch in grim engine
2020-11-04 23:06:46 +00:00
textsplit.h