pureikyubu/SRC/Common/File.cpp
2020-09-11 01:22:08 +03:00

327 lines
7.4 KiB
C++

#include "pch.h"
namespace Util
{
size_t FileSize(const std::wstring& filename)
{
FILE* f;
#ifdef _LINUX
f = fopen(Util::WstringToString(filename).c_str(), "rb");
#else
_wfopen_s(&f, filename.c_str(), L"rb");
#endif
if (!f)
return 0;
fseek(f, 0, SEEK_END);
size_t size = ftell(f);
fclose(f);
return size;
}
size_t FileSize(const std::string& filename)
{
std::wstring wstr = StringToWstring(filename);
return FileSize(wstr);
}
size_t FileSize(const wchar_t* filename)
{
std::wstring wstr(filename);
return FileSize(wstr);
}
bool FileExists(const std::wstring& filename)
{
FILE* f;
#ifdef _LINUX
f = fopen(Util::WstringToString(filename).c_str(), "rb");
#else
_wfopen_s(&f, filename.c_str(), L"rb");
#endif
if (!f)
return false;
fclose(f);
return true;
}
bool FileExists(const std::string& filename)
{
std::wstring wstr = StringToWstring(filename);
return FileExists(wstr);
}
bool FileExists(const wchar_t* filename)
{
std::wstring wstr(filename);
return FileExists(wstr);
}
std::vector<uint8_t> FileLoad(const std::wstring& filename)
{
if (!FileExists(filename))
{
return std::vector<uint8_t>();
}
size_t size = FileSize(filename);
uint8_t* data = new uint8_t[size];
FILE* f;
#ifdef _LINUX
f = fopen(Util::WstringToString(filename).c_str(), "rb");
#else
_wfopen_s(&f, filename.c_str(), L"rb");
#endif
fread(data, 1, size, f);
fclose(f);
std::vector<uint8_t> output(data, data + size);
delete[] data;
return output;
}
std::vector<uint8_t> FileLoad(const std::string& filename)
{
std::wstring wstr = StringToWstring(filename);
return FileLoad(wstr);
}
std::vector<uint8_t> FileLoad(const wchar_t* filename)
{
std::wstring wstr(filename);
return FileLoad(wstr);
}
bool FileSave(const std::wstring& filename, std::vector<uint8_t>& data)
{
FILE* f;
#ifdef _LINUX
f = fopen(Util::WstringToString(filename).c_str(), "rb");
#else
_wfopen_s(&f, filename.c_str(), L"wb");
#endif
if (!f)
return false;
fwrite(data.data(), 1, data.size(), f);
fclose(f);
return true;
}
bool FileSave(const std::string& filename, std::vector<uint8_t>& data)
{
std::wstring wstr = StringToWstring(filename);
return FileSave(wstr, data);
}
bool FileSave(const wchar_t* filename, std::vector<uint8_t>& data)
{
std::wstring wstr(filename);
return FileSave(wstr, data);
}
void SplitPath(const char* _Path,
char* _Drive,
char* _Dir,
char* _Filename,
char* _Ext)
{
#if defined(_WINDOWS) || defined(_PLAYGROUND_WINDOWS)
_splitpath(_Path, _Drive, _Dir, _Filename, _Ext);
#endif
#if defined (_LINUX)
_Drive[0] = 0;
char filename[0x1000] = { 0, };
char* base = basename((char *)_Path);
if (base)
{
strcpy(_Filename, base);
strcpy(_Ext, base);
char* fnamePtr = strchr(_Filename, '.');
if (fnamePtr)
{
*fnamePtr = 0;
}
else
{
_Filename[0] = 0;
}
char * extPtr = strrchr(_Ext, '.');
if (extPtr)
{
*extPtr = 0;
}
else
{
_Ext[0] = 0;
}
}
else
{
_Filename[0] = 0;
_Ext[0] = 0;
}
char* dir = dirname((char*)_Path);
if (dir)
{
strcpy(_Dir, dir);
}
else
{
_Dir[0] = 0;
}
#endif
}
/// <summary>
/// Get a list of files and directories, relative to the root directory.
/// WARNING! This method is recursive. You must understand what you are doing.
/// </summary>
/// <param name="rootDir">Directory relative to which the tree will be built</param>
/// <param name="names">List of files and directories. The path includes the root directory.
/// If the root directory is a full path, then the path in this list to the directory/file will also be full. Otherwise, the paths are relative (but include the root directory).</param>
void BuildFileTree(std::wstring rootDir, std::list<std::wstring>& names)
{
if (rootDir.back() == L'/')
{
rootDir.pop_back();
}
#if defined(_WINDOWS) || defined(_PLAYGROUND_WINDOWS)
std::wstring search_path = rootDir + L"/*.*";
WIN32_FIND_DATAW fd = { 0 };
HANDLE hFind = ::FindFirstFileW(search_path.c_str(), &fd);
if (hFind != INVALID_HANDLE_VALUE)
{
do
{
std::wstring name = fd.cFileName;
if (name == L"." || name == L"..")
continue;
std::wstring fullPath = rootDir + L"/" + name;
names.push_back(fullPath);
if (Util::IsDirectory(fullPath))
{
BuildFileTree(fullPath, names);
}
} while (::FindNextFileW(hFind, &fd));
::FindClose(hFind);
}
#endif
#if defined (_LINUX)
DIR* dir;
struct dirent* ent;
if ((dir = opendir(Util::WstringToString(rootDir).c_str())) != NULL)
{
while ((ent = readdir(dir)) != NULL)
{
std::wstring name = Util::StringToWstring(ent->d_name);
if (name == L"." || name == L"..")
continue;
std::wstring fullPath = rootDir + L"/" + name;
names.push_back(fullPath);
if (Util::IsDirectory(fullPath))
{
BuildFileTree(fullPath, names);
}
}
closedir(dir);
}
#endif
}
/// <summary>
/// Check if the entity is a directory or a file.
/// </summary>
/// <param name="path">Path to directory or file (can be relative).</param>
/// <returns>true: The specified entity is a directory.</returns>
bool IsDirectory(std::wstring path)
{
#if defined(_WINDOWS) || defined(_PLAYGROUND_WINDOWS)
DWORD attr = ::GetFileAttributesW(path.c_str());
return (attr & FILE_ATTRIBUTE_DIRECTORY) != 0;
#endif
#if defined (_LINUX)
// Year 2020. Linux still doesn't really know how to work with wchar_t
struct stat attr;
stat( Util::WstringToString(path).c_str(), &attr);
return (attr.st_mode & S_IFDIR) != 0;
#endif
return false;
}
#if 0
void BuildTreeDemo()
{
std::list<std::wstring> names;
Util::BuildFileTree(L"c:/Work/DolphinSDK_Dvddata", names);
for (auto it = names.begin(); it != names.end(); ++it)
{
std::wstring name = *it;
if (Util::IsDirectory(name))
{
Debug::Report(Debug::Channel::Norm, "Dir: %s\n", Util::WstringToString(name).c_str());
}
else
{
Debug::Report(Debug::Channel::Norm, "File: %s\n", Util::WstringToString(name).c_str());
}
}
}
#endif
}