pureikyubu/SRC/UI/Playground
2020-08-22 00:47:16 +03:00
..
Scripts PE Regs refactored 2020-08-22 00:47:16 +03:00
DolwinPlayground.cpp More portable code 2020-08-08 20:10:33 +03:00
DummyDebugger.cpp Threads on Linux 2020-08-09 17:59:07 +03:00
DummyDebugger.h ReportHub 2020-07-23 18:48:11 +03:00
pch.cpp DolwinPlayground first run 2020-07-23 14:51:28 +03:00
pch.h More linux 2020-08-09 21:05:38 +03:00
Readme.md Reverted old crappy UI file utils 2020-07-23 00:37:40 +03:00
UiCommands.cpp Refactored header includes 2020-07-23 17:00:48 +03:00
UiCommands.h Paths fixed for pissed linux 2020-08-09 21:36:10 +03:00
UserJdiClient.cpp More linux 2020-08-09 21:05:38 +03:00
UserJdiClient.h HLE small refactoring 2020-08-09 20:25:54 +03:00

Playground

This is the most portable version of the Dolwin build.

The emulation is loaded and started via the command line (argv[1] is path to the file that you want to run).

Debug messages (Debug::Report) are printed using printf.

The emulator core uses Null backends (AudioNull, VideoNull, GraphicsNull, PadNull).

You can use this code as a reference example to create your own Dolwin UI implementation.