pureikyubu/SRC/UI/Playground
2020-07-31 00:18:37 +03:00
..
Scripts/VS2019 ReportHub 2020-07-23 18:48:11 +03:00
DolwinPlayground.cpp Debug message queue 2020-07-23 19:35:26 +03:00
DummyDebugger.cpp Update DummyDebugger.cpp 2020-07-23 19:37:34 +03:00
DummyDebugger.h ReportHub 2020-07-23 18:48:11 +03:00
pch.cpp DolwinPlayground first run 2020-07-23 14:51:28 +03:00
pch.h Debug message queue 2020-07-23 19:35:26 +03:00
Readme.md Reverted old crappy UI file utils 2020-07-23 00:37:40 +03:00
UiCommands.cpp Refactored header includes 2020-07-23 17:00:48 +03:00
UiCommands.h Refactored header includes 2020-07-23 17:00:48 +03:00
UserJdiClient.cpp Fixed SetConfigString crash 2020-07-31 00:18:37 +03:00
UserJdiClient.h Debug message queue 2020-07-23 19:35:26 +03:00

Playground

This is the most portable version of the Dolwin build.

The emulation is loaded and started via the command line (argv[1] is path to the file that you want to run).

Debug messages (Debug::Report) are printed using printf.

The emulator core uses Null backends (AudioNull, VideoNull, GraphicsNull, PadNull).

You can use this code as a reference example to create your own Dolwin UI implementation.