mirror of
https://github.com/emu-russia/pureikyubu.git
synced 2025-04-02 10:42:15 -04:00
535 lines
14 KiB
C++
535 lines
14 KiB
C++
/* Supported formats are : */
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/* .dol - GAMECUBE custom executable */
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/* .elf - standard executable */
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/* .bin - binary file (loaded at BINORG offset) */
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/* .gcm - game master data (GC DVD images) */
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#include "pch.h"
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using namespace Debug;
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/* --------------------------------------------------------------------------- */
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/* DOL loader */
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/* Return DOL body size (text + data) */
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uint32_t DOLSize(DolHeader *dol)
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{
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uint32_t totalBytes = 0;
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for (int i = 0; i < DOL_NUM_TEXT; i++)
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{
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if (dol->textOffset[i])
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{
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/* Aligned to 32 bytes */
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totalBytes += (dol->textSize[i] + 31) & ~31;
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}
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}
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for (int i = 0; i < DOL_NUM_DATA; i++)
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{
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if (dol->dataOffset[i])
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{
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/* Aligned to 32 bytes */
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totalBytes += (dol->dataSize[i] + 31) & ~31;
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}
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}
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return totalBytes;
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}
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/* Return DOL entrypoint, or 0 if cannot load */
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/* we dont need to translate address, because DOL loading goes */
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/* under control of DolphinOS, so just use simple translation mask. */
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uint32_t LoadDOL(const std::wstring& dolname)
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{
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DolHeader dh;
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/* Try to open file. */
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auto dol = std::ifstream(dolname, std::ifstream::binary);
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if (!dol.is_open())
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{
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return 0;
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}
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/* Load DOL header and swap it for loader. */
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dol.read((char*)&dh, sizeof(DolHeader));
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Gekko::GekkoCore::SwapArea((uint32_t*)&dh, sizeof(DolHeader));
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Report(Channel::Loader, "Loading DOL %s (%i b).\n", dolname.data(), DOLSize(&dh));
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/* Load all text (code) sections. */
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for(int i = 0; i < DOL_NUM_TEXT; i++)
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{
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if(dh.textOffset[i]) /* If offset is 0, then section is empty */
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{
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char* addr = (char*)&mi.ram[dh.textAddress[i] & RAMMASK];
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dol.seekg(dh.textOffset[i]);
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dol.read(addr, dh.textSize[i]);
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Report(Channel::Loader,
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" text section %08X->%08X, size %i b\n",
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dh.textOffset[i],
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dh.textAddress[i], dh.textSize[i]
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);
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}
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}
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/* Load all data sections */
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for (int i = 0; i < DOL_NUM_DATA; i++)
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{
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if (dh.dataOffset[i]) /* If offset is 0, then section is empty */
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{
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char* addr = (char*)&mi.ram[dh.dataAddress[i] & RAMMASK];
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dol.seekg(dh.dataOffset[i]);
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dol.read(addr, dh.dataSize[i]);
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Report(Channel::Loader,
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" data section %08X->%08X, size %i b\n",
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dh.dataOffset[i],
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dh.dataAddress[i], dh.dataSize[i]
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);
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}
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}
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HWConfig* config = new HWConfig;
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assert(config);
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EMUGetHwConfig(config);
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BootROM(false, false, config->consoleVer);
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/* Setup registers. */
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Gekko::Gekko->regs.gpr[1] = 0x816ffffc;
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Gekko::Gekko->regs.gpr[13] = 0x81100000; // Fake sda1
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// DO NOT CLEAR BSS !
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Report(Channel::Loader, " DOL entrypoint %08X\n\n", dh.entryPoint);
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dol.close();
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return dh.entryPoint;
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}
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// same as LoadDOL, but DOL is mapped in memory
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uint32_t LoadDOLFromMemory(DolHeader *dol, uint32_t ofs)
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{
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int i;
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#define ADDPTR(p1, p2) (uint8_t *)((uint8_t*)(p1)+(uint32_t)(p2))
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// swap DOL header
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Gekko::GekkoCore::SwapArea((uint32_t *)dol, sizeof(DolHeader));
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Report(Channel::Loader, "Loading DOL from %08X (%i b).\n",
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ofs, DOLSize(dol) );
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// load all text (code) sections
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for(i=0; i<DOL_NUM_TEXT; i++)
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{
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if(dol->textOffset[i]) // if offset is 0, then section is empty
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{
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uint8_t*addr = &mi.ram[dol->textAddress[i] & RAMMASK];
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memcpy(addr, ADDPTR(dol, dol->textOffset[i]), dol->textSize[i]);
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Report(Channel::Loader,
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" text section %08X->%08X, size %i b\n",
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ofs + dol->textOffset[i],
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dol->textAddress[i], dol->textSize[i]
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);
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}
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}
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// load all data sections
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for(i=0; i<DOL_NUM_DATA; i++)
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{
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if(dol->dataOffset[i]) // if offset is 0, then section is empty
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{
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uint8_t *addr = &mi.ram[dol->dataAddress[i] & RAMMASK];
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memcpy(addr, ADDPTR(dol, dol->dataOffset[i]), dol->dataSize[i]);
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Report(Channel::Loader,
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" data section %08X->%08X, size %i b\n",
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ofs + dol->dataOffset[i],
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dol->dataAddress[i], dol->dataSize[i]
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);
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}
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}
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// DO NOT CLEAR BSS !
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Report(Channel::Loader, " DOL entrypoint %08X\n\n", dol->entryPoint);
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return dol->entryPoint;
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}
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// ---------------------------------------------------------------------------
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// ELF loader
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// swapping endiannes. dont use Dolwin memory swap, and keep whole
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// code to be portable for other applications.
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static int CheckELFHeader(ElfEhdr *hdr)
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{
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if(
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( hdr->e_ident[EI_MAG0] != 0x7f ) ||
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( hdr->e_ident[EI_MAG1] != 'E' ) ||
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( hdr->e_ident[EI_MAG2] != 'L' ) ||
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( hdr->e_ident[EI_MAG3] != 'F' ) )
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return 0;
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if(hdr->e_ident[EI_CLASS] != ELFCLASS32)
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return 0;
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return 1;
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}
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static ElfAddr (*Elf_SwapAddr)(ElfAddr);
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static ElfOff (*Elf_SwapOff)(ElfOff);
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static ElfWord (*Elf_SwapWord)(ElfWord);
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static ElfHalf (*Elf_SwapHalf)(ElfHalf);
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static ElfSword (*Elf_SwapSword)(ElfSword);
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static ElfAddr Elf_NoSwapAddr(ElfAddr data) { return data; }
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static ElfOff Elf_NoSwapOff(ElfOff data) { return data; }
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static ElfWord Elf_NoSwapWord(ElfWord data) { return data; }
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static ElfHalf Elf_NoSwapHalf(ElfHalf data) { return data; }
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static ElfSword Elf_NoSwapSword(ElfSword data) { return data; }
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static ElfWord Elf_YesSwapWord(ElfWord data)
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{
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unsigned char
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b1 = (unsigned char)(data ) & 0xff,
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b2 = (unsigned char)(data >> 8) & 0xff,
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b3 = (unsigned char)(data >> 16) & 0xff,
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b4 = (unsigned char)(data >> 24) & 0xff;
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return
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((ElfWord)b1 << 24) |
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((ElfWord)b2 << 16) |
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((ElfWord)b3 << 8) | b4;
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}
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static ElfAddr Elf_YesSwapAddr(ElfAddr data)
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{
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return (ElfAddr)Elf_YesSwapWord((ElfWord)data);
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}
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static ElfOff Elf_YesSwapOff(ElfOff data)
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{
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return (ElfOff)Elf_YesSwapWord((ElfWord)data);
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}
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static ElfHalf Elf_YesSwapHalf(ElfHalf data)
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{
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return ((data & 0xff) << 8) | ((data & 0xff00) >> 8);
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}
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static ElfSword Elf_YesSwapSword(ElfSword data)
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{
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return (ElfSword)Elf_YesSwapWord((ElfWord)data);
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}
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static void Elf_SwapInit(int is_little)
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{
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if(is_little)
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{
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Elf_SwapAddr = Elf_NoSwapAddr;
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Elf_SwapOff = Elf_NoSwapOff;
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Elf_SwapWord = Elf_NoSwapWord;
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Elf_SwapHalf = Elf_NoSwapHalf;
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Elf_SwapSword= Elf_NoSwapSword;
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}
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else
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{
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Elf_SwapAddr = Elf_YesSwapAddr;
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Elf_SwapOff = Elf_YesSwapOff;
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Elf_SwapWord = Elf_YesSwapWord;
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Elf_SwapHalf = Elf_YesSwapHalf;
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Elf_SwapSword= Elf_YesSwapSword;
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}
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}
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// return ELF entrypoint, or 0 if cannot load
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// we dont need to translate address, because DOL loading goes
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// under control of DolphinOS, so just use simple translation mask.
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uint32_t LoadELF(const std::wstring& elfname)
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{
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unsigned long elf_entrypoint;
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ElfEhdr hdr;
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ElfPhdr phdr;
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auto file = std::ifstream(elfname, std::ifstream::binary);
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if (!file.is_open())
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{
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return 0;
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}
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// check header
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file.read((char*)&hdr, sizeof(ElfEhdr));
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if(CheckELFHeader(&hdr) == 0)
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{
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file.close();
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return 0;
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}
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Elf_SwapInit((hdr.e_ident[EI_DATA] == ELFDATA2LSB ? 1 : 0));
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// check file type (must be exec)
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if(Elf_SwapHalf(hdr.e_type) != ET_EXEC)
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{
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file.close();
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return 0;
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}
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elf_entrypoint = Elf_SwapAddr(hdr.e_entry);
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//
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// load all segments
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//
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file.seekg(Elf_SwapOff(hdr.e_phoff));
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for(int i = 0; i < Elf_SwapHalf(hdr.e_phnum); i++)
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{
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long old;
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file.read((char*)&phdr, sizeof(ElfPhdr));
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old = file.tellg();
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// load one segment
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{
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unsigned long vend, vaddr;
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long size;
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if(Elf_SwapWord(phdr.p_type) == PT_LOAD)
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{
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vaddr = Elf_SwapAddr(phdr.p_vaddr);
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size = Elf_SwapWord(phdr.p_filesz);
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if(size == 0) continue;
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vend = vaddr + size;
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file.seekg(Elf_SwapOff(phdr.p_offset));
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file.read((char*)&mi.ram[vaddr & RAMMASK], vend - vaddr);
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//fread(&mi.ram[vaddr & RAMMASK], vend - vaddr, 1, f);
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}
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}
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file.seekg(old);
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}
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file.close();
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return elf_entrypoint;
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}
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// ---------------------------------------------------------------------------
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// BIN loader
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// return BINORG offset, or 0 if cannot load.
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// use physical addressing!
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uint32_t LoadBIN(const std::wstring& binname)
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{
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uint32_t org = GetConfigInt(USER_BINORG, USER_LOADER);
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/* Binary file loading address is above RAM. */
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if (org >= RAMSIZE)
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{
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return 0;
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}
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/* Try to load file. */
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auto file = std::ifstream(binname, std::ifstream::binary | std::ifstream::ate);
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/* Nothing to load? */
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if (!file.is_open())
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{
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return 0;
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}
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/* Get the size of the file. */
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auto fsize = file.tellg();
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file.seekg(std::ifstream::beg);
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/* Limit by RAMSIZE. */
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if((org + fsize) > RAMSIZE)
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{
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fsize = RAMSIZE - org;
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}
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file.read((char*)&mi.ram[org], fsize);
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file.close();
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Report(Channel::Loader, "Loaded binary file at %08X (0x%08X)\n\n", org, fsize);
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org |= 0x80000000;
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return org; // its me =:)
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}
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/* --------------------------------------------------------------------------- */
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/* File loader engine */
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static void AutoloadMap(const std::wstring & filename, bool dvd, std::wstring & diskId)
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{
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// get map file name
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auto mapname = std::wstring();
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TCHAR drive[MAX_PATH], dir[MAX_PATH], name[_MAX_PATH], ext[_MAX_EXT];
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_tsplitpath_s(filename.data(),
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drive, _countof(drive) - 1,
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dir, _countof(dir) - 1,
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name, _countof(name) - 1,
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ext, _countof(ext) - 1);
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// Step 1: try to load map from Data directory
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if (dvd)
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{
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mapname = fmt::format(L".\\Data\\{:s}.map", diskId);
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}
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else
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{
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mapname = fmt::format(L".\\Data\\{:s}.map", name);
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}
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MAP_FORMAT format = LoadMAP(mapname.data());
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if (format != MAP_FORMAT::BAD) return;
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// Step 2: try to load map from file directory
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if (dvd)
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{
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mapname = fmt::format(L"{:s}{:s}{:s}.map", drive, dir, diskId);
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}
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else
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{
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mapname = fmt::format(L"{:s}{:s}{:s}.map", drive, dir, name);
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}
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format = LoadMAP(mapname.data());
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if (format != MAP_FORMAT::BAD) return;
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// sorry, no maps for this DVD/executable
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Report(Channel::Loader, "WARNING: MAP file doesnt exist, HLE could be impossible\n\n");
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// Step 3: make new map (find symbols)
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if(GetConfigBool(USER_MAKEMAP, USER_LOADER))
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{
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if (dvd)
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{
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mapname = fmt::format(L".\\Data\\{:s}.map", diskId);
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}
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else
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{
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mapname = fmt::format(L".\\Data\\{:s}.map", name);
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}
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Report(Channel::Loader, "Making new MAP file: %s\n\n", Util::WstringToString(mapname).c_str());
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MAPInit(mapname.data());
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MAPAddRange(0x80000000, 0x80000000 | RAMSIZE); // user can wait for once :O)
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MAPFinish();
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LoadMAP(mapname.data());
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}
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}
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/* Get DiskID. */
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void GetDiskId(std::wstring& diskId)
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{
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char diskID[8] = { 0 };
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TCHAR diskIdTchar[8] = { 0 };
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DVD::Seek(0);
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DVD::Read(diskID, 4);
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diskIdTchar[0] = diskID[0];
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diskIdTchar[1] = diskID[1];
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diskIdTchar[2] = diskID[2];
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diskIdTchar[3] = diskID[3];
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diskIdTchar[4] = 0;
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diskId = fmt::sprintf(L"%.4s", diskIdTchar);
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}
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/* Load any Dolwin-supported file */
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void LoadFile(const std::wstring& filename)
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{
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uint32_t entryPoint = 0;
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bool bootrom = false;
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bool dvd = false;
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std::wstring diskId;
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ULONGLONG s_time = GetTickCount64();
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// load file
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if (filename == L"Bootrom")
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{
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entryPoint = BOOTROM_START_ADDRESS + 0x100;
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dvd = false;
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bootrom = true;
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}
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else
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{
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TCHAR * extension = _tcsrchr((wchar_t*)filename.c_str(), _T('.'));
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if (!_tcsicmp(extension, _T(".dol")))
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{
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entryPoint = LoadDOL(filename);
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dvd = false;
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}
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else if (!_tcsicmp(extension, _T(".elf")))
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{
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entryPoint = LoadELF(filename);
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dvd = false;
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}
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else if (!_tcsicmp(extension, _T(".bin")))
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{
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entryPoint = LoadBIN(filename);
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dvd = false;
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}
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else if (!_tcsicmp(extension, _T(".iso")))
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{
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DVD::MountFile(filename);
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GetDiskId(diskId);
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dvd = true;
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}
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else if (!_tcsicmp(extension, _T(".gcm")))
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{
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DVD::MountFile(filename);
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GetDiskId(diskId);
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dvd = true;
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}
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}
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/* File load success? */
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if(entryPoint == 0 && !dvd)
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{
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throw "Cannot load file!";
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}
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// simulate bootrom
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if (!bootrom)
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{
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HWConfig* config = new HWConfig;
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EMUGetHwConfig(config);
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BootROM(dvd, false, config->consoleVer);
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delete config;
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Sleep(10);
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}
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// autoload map file
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if (!bootrom)
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{
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AutoloadMap(filename, dvd, diskId);
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}
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// set entrypoint (for DVD, PC will set in apploader)
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if (!dvd)
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{
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Gekko::Gekko->regs.pc = entryPoint;
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}
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// There is Fuse on the motherboard, which determines the video encoder mode.
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// Some games test it in VIConfigure and try to set the mode according to Fuse. But the program code does not allow this (example - Zelda PAL Version)
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// https://www.ifixit.com/Guide/Nintendo+GameCube+Regional+Modification+Selector+Switch/35482
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if (dvd)
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{
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char id[4] = { 0 };
|
|
|
|
DVD::Seek(0);
|
|
DVD::Read(id, 4);
|
|
|
|
DVD::Region region = DVD::RegionById(id);
|
|
VISetEncoderFuse(DVD::IsNtsc(region) ? 0 : 1);
|
|
}
|
|
}
|